I’ve said it before and, unless PC Gamer fires me for all that embezzling I’ve been doing, I’m bound to say it again: OpenMW is one of the coolest mod projects out there. Much like DevilutionX does for Diablo or Daggerfall Unity does for Daggerfall, OpenMW is an open-source engine reimplementation for The Elder Scrolls 3 that lets you play it on damn near any device and with a lot of mod-cons.
If a phrase like “open-source engine reimplementation” fills you with dread, fear not: using OpenMW is as simple as downloading it and double clicking the launcher (though you’ll need base Morrowind installed), and I strongly encourage you to do so—the devs just released OpenMW version 0.50, and it’s a doozy.
TV or, indeed, my Steam Deck. OpenMW’s new controller gubbins makes both prospects easier than ever. I’ve installed OpenMW 0.50 on my Deck and had a run about and it’s shocking how natural it all feels.
Menus are navigable, inventories are parseable, and it might actually be easier to get a grasp on your myriad character sheets and maps when you bring them up now. It’s fantastic and, like so much of the Morrowind mod scene, a testament to the talent and passion that still surrounds TES 3 over two decades later. If you’ve been hankering for a replay, I reckon this might be your time.
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