SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: Baldur’s Gate 3 developer Larian defends itself as fans react to generative AI use: ‘I’m not entirely sure we are the ideal target for the level of scorn’
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Baldur’s Gate 3 developer Larian defends itself as fans react to generative AI use: ‘I’m not entirely sure we are the ideal target for the level of scorn’
Games

Baldur’s Gate 3 developer Larian defends itself as fans react to generative AI use: ‘I’m not entirely sure we are the ideal target for the level of scorn’

News Room
Last updated: December 16, 2025 9:14 pm
News Room
Share
6 Min Read
SHARE

Larian CEO Swen Vincke said earlier this year that the Baldur’s Gate 3 studio is using generative AI to automate certain prototyping tasks, such as creating mock levels for designers to work with before replacing them with handmade art. The comments didn’t attract much notice at the time, but similar remarks in a new Bloomberg interview about Larian’s next big RPG, Divinity, have kicked up a storm of complaints which the studio is now pushing back on.

In Bloomberg’s words, Larian has been “pushing hard” on generative AI and its developers “often use AI tools to explore ideas, flesh out PowerPoint presentations, develop concept art and write placeholder text.”

Vincke reiterated in the interview that the studio isn’t using generative AI to create any of the art, voices, or writing we see in its games. After the interview was published, he also said that “pushing hard” isn’t a correct characterization of Larian’s AI policy and that AI is not being used “to develop concept art” in his view—though it is being used in “the very early ideation stages.”


Related articles

The Larian CEO has previously rejected the idea that generative AI tools can replace creative workers, saying in April for instance that when the studio needed more concept art, it hired 15 more concept artists. But word of Larian’s generative AI usage has been taken as a betrayal by numerous fans, and one ex-employee has urged the company to reconsider its stance.

Artist Selena Tobin, who’s credited as a junior environment artist on Baldur’s Gate 3, said on Bluesky that she loved working at Larian “until AI.”

“Reconsider and change your direction, like, yesterday,” wrote Tobin. “Show your employees some respect. they are world-class & do not need AI assistance to come up with amazing ideas.”

Elsewhere, fans are saying they won’t play future Larian games, expressing feelings of disappointment and betrayal, and speculating on the likelihood of AI-generated placeholders slipping into Divinity, a phenomenon we’ve seen several times in other games, including this year’s Game Awards winner Clair Obscur.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

On X, Larian publishing director Michael Douse responded to the criticism, contrasting Larian’s use of the technology with that of less-scrupulous developers who would directly feature AI-made assets in their games, or use the technology as an excuse for layoffs.

“Back in April our stance on AI in workflows was established so I’m not sure why this is coming up now as a controversy (the timing of it!),” wrote Douse. “We continue to hire people across all departments, not trim. Our goal is to make life better for individual workflows, not worse. We want to make better games that don’t feature AI content in them, where much of the industry will feature AI content. We want everyone to have fulfilling, creative roles & keep their jobs, in an industry of mass layoffs. In other words, I’m not entirely sure we are the ideal target for the level of scorn.”

An exasperated-sounding Vincke also elaborated on the studio’s generative AI use on X, denying the “pushing hard” characterization, and saying that AI tools are used for ideation and rough composition, but not beyond that.


Related articles

“Holy fuck guys we’re not ‘pushing hard’ for or replacing concept artists with AI,” Vincke wrote. “We have a team of 72 artists of which 23 are concept artists and we are hiring more. The art they create is original and I’m very proud of what they do.

“I was asked explicitly about concept art and our use of Gen AI. I answered that we use it to explore things. I didn’t say we use it to develop concept art. The artists do that. And they are indeed world class artists.

“We use AI tools to explore references, just like we use Google and art books. At the very early ideation stages we use it as a rough outline for composition which we replace with original concept art. There is no comparison.”

The Larian boss pointed to the Gamespot interview from April for further elaboration, and added that the studio has “hired creatives for their talent, not for their ability to do what a machine suggests,” but allows them to “experiment with these tools to make their lives easier.”

Read the full article here

You Might Also Like

The best characters in Fallout

Here’s the Arc Raiders Cold Snap release time for your region

How to get a Lucky Clover in Terraria

Avowed didn’t rewrite the RPG rulebook in 2025, but it still gave me some of my biggest gaming ‘wow’ moments of the year

Someone has done the unthinkable and essentially turned Red Dead Redemption 2 into Katamari Damacy, but you can’t argue with their reasoning: ‘Because why not’

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Anime action RPG studio Pahdo Labs shuts down despite accruing $17.5M in funding: ‘We believed making a demo of a familiar but new game would be our best shot’

February 4, 2026
News

Tech Moves: Tableau CEO steps down; Microsoft taps new executive VPs; Avanade’s new CEO

February 4, 2026
Games

Good news, Stardew Valley enthusiasts: the 1.7 update will make children ‘a little more interesting’ and add two new marriage candidates

February 4, 2026
News

Washington’s ‘millionaires tax’ targets top earners as tech leaders warn of startup fallout

February 4, 2026
Games

As a Sims 4 Build Mode freak, today’s free update is way more important than the new expansion

February 4, 2026
Games

Why does isometric perspective suit Disco Elysium? ‘You can design the entire game as if it was a painting’

February 4, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?