SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Reading: Big Walk patch addresses voice volume complaints with restraint: ‘We consider it an important part of the game’s design that you can only hear players who are close to you’
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Big Walk patch addresses voice volume complaints with restraint: ‘We consider it an important part of the game’s design that you can only hear players who are close to you’
Games

Big Walk patch addresses voice volume complaints with restraint: ‘We consider it an important part of the game’s design that you can only hear players who are close to you’

News Room
Last updated: August 7, 2026 7:34 pm
News Room
Share
3 Min Read
SHARE

Fantastic new puzzle game Big Walk drew some early complaints over the volume of its proximity voice chat, which was too quiet for some players and mic setups, and developer House House has now released a patch that it hopes will resolve the issue while respecting the spirit of the game.

The studio has a fine line to walk, because Big Walk’s primary source of friction is the challenge of communicating over distances. Voices don’t carry very far, so players often have to communicate with radios, arm signals (or frantic arm waving), notes, and signs to coordinate exploration and solve puzzles.

House House says that, with the new patch, Big Walk “now does a much better job of bringing players with quiet microphone setups up to the intended volume.” The change does not, however, increase the distance that voices carry or introduce the option to adjust the voice and background audio levels separately.

Latest Videos FromPC Gamer

“This change makes quiet voices louder overall, so you will be louder up close, and louder at a medium distance,” writes the studio. “If you were affected by the issue, you’ll probably find talking at a medium distance much more comfortable now.

“However we have not changed the distance at which voices drop off. We consider it an important part of the game’s design that you can only hear players who are close to you. This distance is quite specific and shapes the dynamics of the game, the same way that a character’s jump height might be very specific in a platforming game.”


You may like

The developer may consider future changes if feedback warrants it, but says it considers today’s patch the “single most important fix regarding voice volume,” and will take its time determining whether to pursue further changes.

“We are a very small team, and we want to make sure we get each change right, so we will need to take things one step at a time,” the studio said.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

We don’t have a scored review of Big Walk yet, but will soon—here’s Morgan’s take on it as of a dozen or so puzzles ago. The short version is that it’s a lot of fun.

I haven’t encountered issues with the voice volume myself, though it did take me a while to adapt to Big Walk’s rapid volume falloff. If you and another player wouldn’t be able to hold a casual conversation in real life—say, because you’re 25 feet apart on a beach—you probably won’t be able to hear each other clearly in Big Walk.

Read the full article here

You Might Also Like

I went to the UK’s largest rock festival to see its one and only videogame band

Dragon’s Dogma 2: Dark Arisen’s new region and dungeons sound great, but I’m more excited to finally high-five my Pawn on command

All Grow a Garden 2 codes for June 2026: Earn sheckles with free seeds

A special weapon was forged to create Onimusha: Way of the Sword’s brutal blade sound effects: “We wanted that very raw, kind of rough feel”

How to get Data Fragments in Black Flag Resynced

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Even with an $80 price tag, ‘Grand Theft Auto 6 will be an incredible bargain,’ Take-Two boss says

August 8, 2026
Games

BioWare veteran says Baldur’s Gate 3 was such a great sequel because it didn’t try to be too much like Baldur’s Gate 2

August 8, 2026
Games

GTA 6’s Netflix deal forces us to ask: can you pirate an advertisement?

August 8, 2026
Games

Big Walk: So, what’s the deal with that number puzzle?

August 8, 2026
Games

FromSoftware sleuth unearths earliest footage of Demon’s Souls to date: A prototype with a first person camera mode

August 7, 2026
Games

From ancient Buddhism, to iconic manga hair, to Keanu Reeves: a PC Gamer Causality Chain™

August 7, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?