Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Blending Deus Ex with Escape from Butcher Bay, Deficit is one of the best-feeling indie immersive sims I’ve played—even if the stealth system needs serious work
Games

Blending Deus Ex with Escape from Butcher Bay, Deficit is one of the best-feeling indie immersive sims I’ve played—even if the stealth system needs serious work

News Room
Last updated: September 6, 2026 4:25 pm
News Room
Share
5 Min Read
SHARE

Immersive sims like Deus Ex and Dishonored are among the hardest kinds of games to make, so I always try to be supportive when an indie developer takes on the absurd challenge of creating one. Yet while there have been some good examples in recent years like Skin Deep and New Blood’s early access Thief-like Gloomwood, a lot of the experiments in indie imsim design have been simply too janky for me to enjoy.

Part of the problem is I’m a highly tactile player, and my primary concern when playing any game is whether it feels good beneath the fingers. If a game falls at that initial hurdle, then it’s likely (though not inevitable) that I’ll drop it pretty quickly. Fortunately, I had the opposite experience with Deficit, an indie imsim with such a strong sense of physicality that I kept playing the demo despite some clear issues.

Developed by Item42, which previously created the cooperative shooter Perish, Deficit sees you play as a freelance spy in a dilapidated, dystopian world. You’re tasked with infiltrating a sprawling fortress known as Hadrian’s Wall to steal a device called the Interpolator, on behalf of a nameless client known as, well, The Client.

Latest Videos FromPC Gamer

The premise is very Deus Ex, and Deficit involves a mix of sneaking and shooting similar to Ion Storm’s cyberpunk classic. But Deficit’s more specific inspiration is The Chronicles of Riddick: Escape from Butcher Bay, the surprisingly great tie-in game to David Twohy’s mediocre Pitch Black sequel. Your character’s melee attacks, which include wild swings of your fists and overhand jabs with makeshift knives—are hugely reminiscent of Riddick’s brawling style in Starbreeze’s cult 2004 hit.

DEFICIT Announcement Trailer – YouTube


Watch On

While I’d need to go back to Butcher Bay to verify this, Deficit’s brawling seems more physical than that of Butcher Bay. When you thwack a guard with a hammer, you can almost feel the impact shudder up your arm. Enemies are pleasingly reactive to being mercilessly beaten about the head too, stumbling and staggering before eventually collapsing in a pile of physics-powered limbs.


You may like

There’s more to Deficit than just fisticuffs, though. You can throw objects to distract or damage guards, use batteries to activate and deactivate objects like doors and robotic sentries, lay traps using mines or laser tripwires, or shoot enemies with 3D-printed guns. The world is highly reactive too. Nearby explosions won’t just hurt you, but physically push you around, as I discovered when I got blasted backward through a doorway that I didn’t know was behind me. Moreover, when I accidentally threw an object at a nearby wall, it bounced back, hit me in the face and dealt damage. Immersive sim confirmed.

Deficit definitely has potential. But there is one big problem—stealth. I can’t tell whether the stealth system is broken or just incredibly hard to read, but I was constantly being spotted by enemies without really understanding why. They seemed to see me regardless of elevation and sometimes rumbled me despite there being an obstacle between us. As far as sneaking goes, Deficit needs a lot of work.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The good news is that Deficit is fun even with busted stealth, because playing aggressively is viable and satisfying to boot. There’s no release date for Deficit at present, but you can play the demo right now, and I imagine we’ll see the full version sometime next year.

Read the full article here

You Might Also Like

New Kingdom Come trademark filings mention ‘online’ virtual worlds—but we shouldn’t assume Warhorse is making a multiplayer game just yet

How to escape Xanthe’s trap in The Blood of Dawnwalker

Here’s the Wardogs release time for your region

Tencent’s cyberpunk rival to Grand Theft Auto is in trouble as its developer lays off 80 people

Cyberleek’s still at it: Another GTA 6 leak shows 2 full minutes of high speed driving, surprisingly few crashes

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?