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Cairn developers ‘couldn’t be happier’ as they celebrate 200,000 copies sold: ‘We hope you feel the passion we baked into the mountain’

Cairn released late last week to glowing reviews, with Shaun Prescott calling it "prickly but approachable" in PC Gamer's review.…

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Larian publishing chief wades into the fray, says Morrowind updated with a modern combat system ‘would sell like f**king hotcakes’

Bruce Nesmith has an enviable list of design and writing credits earned over a long history on some of Bethesda's…

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Skyrim’s lead designer thinks Bethesda should stick to its in-house engine: ‘The benefits that you get from switching to Unreal Engine are probably not going to materialise until two titles down the road’

Through the years of Bethesda games suffering from rocky launches, spectacular bugs, and erratic physics, there's been a common refrain…

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‘What a disappointment’: Arc Raiders players aren’t happy with the latest Trophy Display project, namely because there’s no trophy at the end of it

The Trophy Display project is a small part of Arc Raiders' latest Headwinds update. It's just another avenue for players…

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On-Together is the first focus tool videogame I’ve used that understands the importance of partnered-up productivity

I completed my final year of university during the pandemic and spent the last five years of my life working…

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‘We need to get the funniest person we can possibly find’: Helldivers 2’s lead writer had seven days to cast John Helldiver, the face of the game’s beloved intro cinematic

Helldivers 2's gleefully unsubtle satire of American jingoism begins mere moments after you launch the game, as the community-named John…

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