Despite its surprise announcement at BlizzCon earlier this month, Diablo 5 is a whole three years away. Blizzard’s brief teaser trailer had zero gameplay in it, which means the action RPG sequel is still mostly a mystery.

But director Joe Shely helped paint a picture of what the real thing might look like during a recent group interview with PC Gamer.

One of the somewhat controversial aspects of the last couple Diablo games is how they handle monster difficulty. In Diablo 2, each area has a level range that determines how tough enemies will be compared to your character. Diablo 3 and Diablo 4 ditched this approach for a system that has…

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