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Reading: Hypixel Studios founder says he’ll ‘reach out’ to Riot about taking over Hytale: ‘I am even down to put $25 million by myself to finish Hytale, that’s how much I believe in it’
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Tech Journal Now > Games > Hypixel Studios founder says he’ll ‘reach out’ to Riot about taking over Hytale: ‘I am even down to put $25 million by myself to finish Hytale, that’s how much I believe in it’
Games

Hypixel Studios founder says he’ll ‘reach out’ to Riot about taking over Hytale: ‘I am even down to put $25 million by myself to finish Hytale, that’s how much I believe in it’

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Last updated: June 30, 2025 8:20 pm
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The Minecraft-inspired sandbox RPG Hytale is cancelled, but it’s not necessarily dead. In the wake of Riot’s decision to pull the plug on development last week, Hypixel Studios co-founder Simon Collins-Laflamme has expressed interest in the possibility of bringing it back to life, and says he’s willing to put his money—a lot of money—where his mouth is.

Hytale was revealed to the world in 2018, when it had already been in development “for several years,” and developer Hypixel Studios was acquired by Riot just a couple years later. Instead of a planned 2021 release, though, numerous delays followed: Developer updates slowed to a crawl, and we never really saw anything more of it than the 2018 announcement trailer. Earlier this month, Riot finally cancelled the game, and closed Hypixel outright.

Recriminations and finger-pointing followed in the immediate wake of Hytale’s cancellation, as some developers took to social media to express their frustration with internal studio management at Hypixel.


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But there was also a nearly-immediate push to “save Hytale,” which included outreach to Collins-Laflamme. He initially seemed reluctant to get involved, saying he hasn’t seen the game since 2019 and so can’t judge what sort of state it’s currently in, or what kind of team would be required to finish it.

(Image credit: Simon Collins-Laflamme (Twitter))

As the pressure continued, though, his mind slowly begin to change. On June 26, Collins-Laflamme said he was thinking about it, and was “even down to put $25 million by myself to finish Hytale,” although he clarified that he hadn’t made any formal moves in that direction.

I get it 100%, look I am even down to put 25 millions USD by myself to finish Hytale, that’s how much I believe in it. No kickstarter, just raw passion, high pressure and high risk taking. Reduce scope: legacy engine, pc only first, open source some parts, small team, cut unfinished features to accelerate towards beta. Get players in ASAP to support development. I even already have a dozen of Hytale legacy engine veterans working with me. That’s what I would do, but I have not reached out, I’m just thinking about it now because of the bullying haha. This would be a massive challenge and impact all aspects of my life so I would probably need to consult with my family first!

(Image credit: Simon Collins-Laflamme (Twitter))

Two days later, he committed to reaching out, although he told followers to keep their expectations “extremely low,” because it’s “next to impossible” to bring back projects like this once they’ve been shut down. Even after he reaches out to Riot, he warned, “it will take months to get answers and months to get done.”

To clarify, it would require a LOT less money to get to something that could be released in « Very Early Access » with temporarily removed features. We could just get the community involved ASAP in modding / bug reports / feature requests / crowdfunding and find ways to use Shared Source and Open Source with cash bounties to speed up production and keep team relatively small.Guys, please, this is important, keep your expectations extremely low because usually when large companies shutdown a project like this the chances of revival are next to impossible. Yes, I made the decision, I will give my best to save Hytale. Even if it’s 1% chance. Its the least I can do to the same community that gave me the opportunity to be where I am today.I will reach out, however remember it will take a while, give it some time. It will take months to get answers and months to get done. I will share as much as possible as I go through the process.

(Image credit: Simon Collins-Laflamme (Twitter))

Since then, though, Collins-Laflamme seems to have settled into the commitment. On June 29 he posted “No risk, no story,” and shared a video posted by KweebecCorner of a messianic figure essentially heralding his return.

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Earlier today, he posted this.

I looked forward in time, I saw 14,000,605 futures. In how many of those do we get Hytale? One.

(Image credit: Simon Collins-Laflamme (Twitter))

Enthusiasm notwithstanding, Collins-Laflamme’s caution from a few days ago is well placed. Riot might make Hytale available for acquisition and continuation, but it might not, too—there may be a feeling that its potential future value is worth more than what Collins-Laflamme is willing to sink into it. And even if Riot does surrender control, there’s no guarantee that anything will come of it, much less a game as hyped as Hytale has become.

Still, the fact that the effort is being made at all has fans excited: A long shot is better than no shot at all. We’ll see where it goes from here.

Read the full article here

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