SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: I played China’s ‘anime GTA’ Ananta and I wasn’t surprised to find Spider-Man swinging and Batman punching, but I wasn’t quite ready for the vampire who vomits rainbows
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > I played China’s ‘anime GTA’ Ananta and I wasn’t surprised to find Spider-Man swinging and Batman punching, but I wasn’t quite ready for the vampire who vomits rainbows
Games

I played China’s ‘anime GTA’ Ananta and I wasn’t surprised to find Spider-Man swinging and Batman punching, but I wasn’t quite ready for the vampire who vomits rainbows

News Room
Last updated: September 27, 2025 12:50 am
News Room
Share
7 Min Read
SHARE

I may be outing myself as a dullard, but I don’t think I have a mind that could combine a bunny girl doing odd delivery jobs for cash, a cute Japanese kei truck, and a sick vampire who barfs streams of rainbows into a single scene. Perhaps no single mind could, but that was the moment in Ananta, which has made headlines as “anime GTA” since its re-reveal this week, that really won me over.

Ananta is borrowing—or brazenly copying—a lot, but it might have some wild-ass ideas of its own, too.

The main impression I got from playing about half-an-hour of Ananta at this year’s Tokyo Game Show was: Wow it must have taken a lot of people to make this game! China is on the path to dominate the next decade of triple-A games, and there’s no flashier way to do it than to make (or at least appear to be making) the ur-game. Every mechanic from the top 10 or 20 or 50 most popular games in the world, combined, is surely better than any of those games individually, right?


Related articles

This maximalist approach to big budget game design has never really been great in practice, and a few minutes into Ananta reveal it is indeed doing things that you have done many times in a game before and probably are not foaming at the mouth to do again:

  • Punching guys with timing-based combos and counters reminiscent of the Batman Arkham games or Sleeping Dogs
  • Scripted quick-time events that feel right out of an Uncharted or other 2010s action game
  • On-rails car chases that give you unlimited ammo to shoot out the tires of your pursuers
  • Web-swinging around a giant city as Spide—er, the anime version of that guy from Prototype
Ananta | Gameplay Video – YouTube


Watch On

But then there’s the weird stuff—like hopping into the boots of Lykaia, a purple-haired getaway driver slash cop who has a totally different set of play mechanics to the intro protagonist, whose arms get all weird and stretchy to let him swing around.

In its free roam mode, Ananta let me pull up a phone interface to swap between characters, triggering a straight-outta-GTA-5 camera swoop up into the sky and back down into the part of the city where they’re currently hanging out. I only played as Lykaia for a couple minutes before my demo was up, but as a police officer she can scan NPCs against a database, frisk them for weapons, issue citations, and handcuff them, triggering reactions and dialogue you wouldn’t otherwise see.

Will this be fun? Will it produce any actually interesting systemic interactions or are these all paper thin mechanics that you’ll use three times and never see fit to use again? I have no idea, but it sure does seem like a hell of a lot of work if it’s the latter.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

You know the saying about Chekhov’s coffin: it better have a vampire in it who’s violently ill and leans over the side of the truck bed to puke a stream of rainbow sick into the night air.

I spent most of the game as Taffy, a bunny girl whose eagerness to make money sees her blindly accepting an odd job from a rando who texts her to meet at a sketchy warehouse. Turns out the warehouse is full of gang members who try to bludgeon her to death with baseball bats. Good thing she has telekinetic powers! I punched out most of the guys before I realized I could psychically rip a bat out of someone’s hands and thonk it into his skull.

Then a delivery driver crashed his truck into the warehouse and told me I needed to get the cargo across town ASAP. Soon-to-be Gen Z icon Taffy cheerily says “Gotta get that bag” as she takes on the job.

It took me a few seconds into the drive to notice that the cargo in the back of the truck was, in fact, a coffin, and you know the saying about Chekhov’s coffin: it better have a vampire in it who’s violently ill and leans over the side of the truck bed to puke a stream of rainbow sick into the night air.


Related articles

Promotional Ananta screenshot showing three characters. "Discover different walks of life: Assemble your own unique squad."

(Image credit: NetEase)

Taffy is less surprised by this than I am. Not in a “she’s used to vampires who throw up rainbows” kind of way, as Ananta does not use this mission to reveal some sort of in-universe lore about a race of vampires suffering some sort of sci-fi gut-melting virus. The vibe I get from Ananta is that none of these characters are going to be very surprised or upset or unduly threatened by anything: they’re all seemingly different strains of jovial bouncy superhero.

Anyway, I’m pretty sure my driving wasn’t the problem: I delivered the vampire to some sort of cult who played him up as a fearsome warrior as a gag before he continued puking into a rusty barrel.

It was just one baffling sidequest out of a game that promises unfathomable scope. I can’t say Ananta’s driving or punching or swinging felt exemplary—but none of them really felt that bad, either! This may be a game that does dozens of things acceptably well. And it made me laugh.

Maybe Ananta’s developers didn’t start from the cynical position of copying the most high-profile games in the world. Maybe they were just brainstorming and someone said yes to every single idea they came up with, even vampires barfing ROYGBIV? It’s done, love it, it’s in the game. Next?

Read the full article here

You Might Also Like

CD Projekt was worried people wouldn’t really ‘get’ dark fantasy as a concept, and then Game of Thrones became the biggest franchise on Earth

In defense of tab-targeting: MMO devs have been trying to put dodge rolls in their games for 10+ years to avoid WoW, and it’s never worked

Stellar Blade studio swears it wasn’t doing anti-small-penis ‘hate speech’ in art that had men in a tizz, and promises it won’t ever ‘tolerate’ it in future

This Rust ‘Blood Club’ lures an entire server inside before pulling the literal floor out from under the party and exploding

The kit filter: We’ve tracked down the gear pro-gamers use to git gud

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

How to complete The Major’s Footlocker in Arc Raiders

November 23, 2025
Games

It’s a shame HoYoverse’s new game is sporting offensively cheap-looking character models because everything else has me sold on its paranormal cop mystery

November 23, 2025
Games

Ahead of Black Friday, Fanatical has dropped more comic and book bundles than I know what to do with, covering Dragon Age, Mass Effect, Cyberpunk 2077, Halo, and more

November 23, 2025
Games

The original Dawn of War games have 109 new Steam achievements after 20 years—if you have the definitive edition, at least

November 23, 2025
Games

The League of Legends trading card game is surprisingly good because it embraces the best trends in card games

November 23, 2025
Games

Constance is a metroidvania that wants its monsters to mean something

November 23, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?