SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: I thought this roguelike was just about playing a coin pusher machine, but now I’m breeding herds of rabbits and turning wolf poo into tree fertiliser
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > I thought this roguelike was just about playing a coin pusher machine, but now I’m breeding herds of rabbits and turning wolf poo into tree fertiliser
Games

I thought this roguelike was just about playing a coin pusher machine, but now I’m breeding herds of rabbits and turning wolf poo into tree fertiliser

News Room
Last updated: November 12, 2025 5:07 pm
News Room
Share
5 Min Read
SHARE

Have you ever played one of those coin pusher arcade machines? The ones where you drop coins down onto a shelf that moves back and forth, hoping to cause a chain reaction that will dislodge a little avalanche of money into the prize tray?

If you’re anything like me, your memory is probably one of despair and frustration. Designed by the most nefarious minds in engineering, they are the ultimate anti-climax generators, always seeming tantalisingly close to a payout and always stubbornly refusing to give one up.

(Image credit: Doraccoon)

On the one hand, Raccoin is a roguelike based on coin-pusher machines. But on the other, it’s my emotional catharsis simulator. I can finally let those frustrating memories go—Raccoin’s machines will let me win, and win spectacularly.


Related articles

The structure is simple—each round, I get a certain number of coin drops (which I can aim rather more precisely than with a real machine) and have to try and reach that round’s target score. That score translates to prize tickets, and between rounds I can tip the odds in my favour by spending them on special coins, power-ups, and passive bonuses.

It’s a very simple thrill at first. I go for the obvious boons and chuck loads of coins in, and I’m rewarded with noisy jackpots.

The shop screen in Raccoin.

(Image credit: Doraccoon)

There’s an element of speed and dexterity to it—I need to aim coins at the right spots to keep the cascade flowing as long as possible, to build up the combo meter. When the trickle finally ceases and the meter drains down, I’m rewarded with a random bonus based on how high the combo got—anything from a few extra coins to a huge tower of money rising up in the middle of the machine, begging to be knocked over.

But, as is usually the case with roguelikes, it’s when I start digging into the possible strategies that things get really interesting. And weird.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

A tower of coins in the coin machine in Raccoin.

(Image credit: Doraccoon)

See, some special coins are pretty straightforward—like the tickoin, which gives you bonus tickets when you score it. But it doesn’t take much scratching at the surface before I find myself bumping bunny coins into each other to make them multiply until I have a big enough herd to send out a wolf coin to hunt them all down, which leaves behind poo coins that can fertilise my seed coins, and then if I water them they’ll grow into giant coin trees…

It can all be surprisingly brain-twisting. Because the state of the machine carries over from round to round, there’s strategy in building a kind of ecosystem, holding on to vital bonuses and accumulating particular coin types. But of course, that ecosystem is constantly shifting down towards the tray. It’s like trying to build a sandcastle while the tide’s coming in.

The coin machine full of lots of silver coins and other special coin types and prizes in Raccooin.

(Image credit: Doraccoon)

My biggest winning run revolves around the ally coin. Every time it touches a rare silver coin, it turns it into a copy of itself, and its value increases for every copy still in play. By using other boons to increase the spawn rate of those silver coins, and building up caches of ally coins in the corners of the machine, I eventually hit a point of exponential growth. I’m constantly creating more silver, and there are so many ally coins already in play that they quickly assimilate every one that pops out and become more and more valuable.

Every time even one finally meets its end in the tray, I’m showered with points, smashing through round goal after round goal until I hit the demo’s end. A slightly broken strategy, perhaps, but my catharsis is complete. I don’t have to resent coin pusher machines anymore—I have reached jackpot nirvana.

You can try Raccoin for yourself for free—there’s a generous demo currently available on Steam.

Read the full article here

You Might Also Like

I just finished my Expedition project in Arc Raiders and, honestly, it wasn’t worth it

WoW’s new player housing feature’s been out in early access for less than a week, and players have already made battleships, dollhouses, and large hadron colliders

Don’t expect Vermintide 3 any time soon, as Fatshark plans to keep supporting the existing game: ‘Vermintide will keep on going’

There’s a valuable LEDX you can grab in Escape From Tarkov’s tutorial—and it’s lost forever if you don’t

Path of Exile 2 director is on a ‘quest to make the perfect action RPG’ and isn’t afraid to borrow from Path of Exile 1 to pull it off

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Divinity has even ‘deeper sequences of consequence’ than Baldur’s Gate 3, says Larian: ‘We wouldn’t be excited if we were making the same game again’

December 17, 2025
Games

People of Note’s blend of turn-based combat and musical theatre is the exact kind of weird concoction my sicko brain has been yearning for

December 17, 2025
Games

Funcom may have closed down Metal: Hellsinger studio The Outsiders, but its co-founder and Battlefield vet David Goldfarb says it’s not over yet: ‘We’re working on the 2.0 version of The Outsiders, so we’re not dead’

December 17, 2025
Games

Dead Island 3 is aiming for release in 2028, which means it’ll take 7 years less to make than Dead Island 2

December 17, 2025
Games

Steam Replay 2025 is live: I spent half my gaming time this year in Bongo Cat, and I regret nothing

December 17, 2025
Games

The Elder Scrolls 6 is ‘progressing very well,’ Todd Howard says: Everyone wishes it could go faster, but ‘it’s a process that we want to get right’

December 17, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?