SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: Inzoi’s biggest problems right now are overwhelmingly the fact it’s ‘lacking simulation content’ and its painfully awkward social interactions, player survey reveals
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Inzoi’s biggest problems right now are overwhelmingly the fact it’s ‘lacking simulation content’ and its painfully awkward social interactions, player survey reveals
Games

Inzoi’s biggest problems right now are overwhelmingly the fact it’s ‘lacking simulation content’ and its painfully awkward social interactions, player survey reveals

News Room
Last updated: June 27, 2025 3:40 pm
News Room
Share
6 Min Read
SHARE

“Inzoi is a good-looking game with a lack of anything meaningful to do” is a sentiment I’ve shared often. And hey, now I have some numbers to back me up.

Developer Krafton recently held a livestream for a handful of its content creators—headed up by director Hyungjun ‘Kjun’ Kim—divulging some statistics like most-requested features and things players liked the most and the least. Some of the slides were shared by YouTuber Fantayzia, and they paint an interesting picture of where the game is at right now.

It’s no surprise to see that, by far, the things that hit the most with life simmers were the character customisation and the graphics, at 43% and 22% respectively. Create-a-Zoi is easily the most fleshed-out aspect of the game, and a big selling point that pairs perfectly with Inzoi’s more realistic art style compared to The Sims’ more cartoonish presentation.


Related articles

Secret inZOI Game Features Revealed Early! Resorts, Snorkeling, Beach Clubs, Floods, Pets Info – YouTube


Watch On

While I’ve personally always been a defender of The Sims 4’s looks, I totally get why so many people have been enamoured with Inzoi’s whole realism angle. All you have to do is take a look at the sheer amount of Alpha CC (user-created custom content that is more detailed and realistic than Maxis’ own style) out there for The Sims to see how hungry folk are for it.

Interestingly, coming in third with 15% of votes was the fact that Inzoi has created some competition in the life sim space. It’s something I’ve pointed to often as one of the game’s biggest wins. Even if Inzoi doesn’t particularly hit with me, I’m glad it exists, and anything to try and get EA and The Sims trying a little harder is a net positive in my books.

Some other positive notes were given to Inzoi’s build mode, “Korean and other Asian-inspired elements,” the inclusion of cars and driving, as well as each map being open world.

Inzoi player survey feedback

(Image credit: Krafton via Fantayzia on YouTube)

So then, what do people dislike? Overwhelmingly, people’s biggest issue with Inzoi is the fact it lacks simulation content, with 42% of responders touting it their least favourite part about the game. Sort of tangential to that is the game’s awfully stilted and awkward interactions, with 11% of players noting “unnatural relationships, interactions, and emotions” as their least favourite aspect.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Honestly, these statistics don’t surprise me at all. I had a hard time finding much enjoyment in the way Zois interact with the world and each other—strange texts between spouses about depression and therapy, conversation starters like “discussing the stock market” and other stale choices that often all lead to the same place.

The actual gameplay portion is certainly Inzoi’s weak spot right now, but listening to Fantayzia relay some of the key portions of the livestream, it seems as though working on that is one of Krafton’s top priorities.

There are other criticisms noted here too: Far fewer customisation choices for men and people of colour, weird conservatism that leads to things like every NPC being straight or being unable to have a child out of wedlock, optimisation issues, and a lack of multitasking.

Inzoi player survey feedback

(Image credit: Krafton via Fantayzia on YouTube)

While I’d certainly rank some of these criticisms higher—like multitasking and conservatism—most of the survey responses track with how I feel about Inzoi overall. What doesn’t quite track with my own feelings, though, are the most-requested features which Kjun shared in the same livestream.

Despite gameplay being the biggest critique, the top two most-requested features are, well, more customisation. More outfits, accessories, and hairstyles are what folk are hungriest for right now. I suppose it makes sense—people want more of what they like—but it does surprise me to see significantly more folk asking for that than for better job interactions, which sits at number three.

Simulation-related features do make up a good majority of the top 40, though: More jobs, having actual queer NPCs or non-marital children, better driving, more interactions for younger ages, and being able to actually cook meals for more than one Zoi at a time. There are plenty of smaller tweaks among the bigger asks, and it’s mostly stuff I’ve been wanting to see myself. Even if the priorities are a little out of whack compared to my own.

It’s worth noting that Inzoi is still in early access, which has led folk to be a little more forgiving of this stuff than usual. It’s still quite not enough of a justification for me to overlook certain aspects, but just knowing there’s an awareness and dedication to fix stuff up before a full release is good enough to keep Inzoi on my radar for the foreseeable.

Read the full article here

You Might Also Like

Despite always preferring turn-based combat in RPGs, Pillars of Eternity designer Josh Sawyer thinks a lack of experience and opportunity meant the studio couldn’t pull off a similar swing to Larian taking Baldur’s Gate turn-based

Nintendo’s lawsuit isn’t slowing Palworld down as it prepares for a summer collab with Terraria

REPO will feature ‘moon phases’ as part of the new update, ramping up the difficulty every 5 levels

They made Balatro for stock trading and I fear I may never write another article ever again

Elden Ring Nightreign hits 3.5 million copies sold in just 5 days, with 7.5% of players already managing to beat all the Nightlords

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Marvel Rivals Phoenix: All the key details about the upcoming hero

July 3, 2025
Games

Brace yourself: Hades 2 just got what ‘will likely be our final patch’ before full release

July 3, 2025
Games

MindsEye boss reportedly blames its failure on ‘saboteurs’ and says a re-launch is in the works, even as the entire development studio is at risk of layoff

July 3, 2025
Games

Marvel Rivals’ updated hero hot list reveals the most-played and highest win-rate characters, and it’s good news for Support players

July 3, 2025
News

Seattle leaders scrutinize $90M tax plan: Relief for small businesses, higher bills for big tech

July 3, 2025
Games

All active Anime Vanguards codes in July 2025 and how to redeem them

July 3, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?