Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > News > Kids go from curious to frustrated playing with AI-stuffed toys, UW study finds – GeekWire
News

Kids go from curious to frustrated playing with AI-stuffed toys, UW study finds – GeekWire

News Room
Last updated: September 2, 2026 5:22 pm
News Room
Share
4 Min Read
SHARE

by Kurt Schlosser on Sep 2, 2026 at 9:26 amSeptember 2, 2026 at 9:26 am

Aayushi Dangol, a recent University of Washington doctoral student in human centered design and engineering, explains an AI toy during a KidsTeam UW session. (UW Photo / Jacob Adams)

We’ve come a long way from Lincoln Logs and Hot Wheels that couldn’t talk to us. Today, plush toys aren’t just stuffed — they’re stuffed with artificial intelligence, and new research from the University of Washington reveals that when these “smart” toys start chatting, kids quickly go from curious to frustrated to outright hostile.

Claims of “smart” toys date back decades, from 1960s talking dolls like Chatty Cathy to 1990s sensor-packed plushies like Microsoft’s ActiMates Barney and Furby.

But generative AI marks a major shift. Companies like Curio are now packing plushies with onboard AI models, allowing characters like “Gabbo” or the viral brainrot figure “Ballerina Cappuccina” to hold dynamic, unscripted conversations, remember past interactions, and adapt directly to a child.

To see how kids actually interact with these conversational companions, researchers at UW’s KidsTeam brought eight children ages 6 to 11 to campus last summer. The kids initially engaged with curiosity — asking basic questions like “What is your name?” and testing physical reactions like tickling the toys’ toes.

But as the toys struggled with complex questions and failed to pick up on physical cues — one participant complained a toy “didn’t listen to me like 26 million times” — delight turned to irritation. Children eventually turned to antagonizing the plushies, calling them “ugly” or “evil” and joking about throwing them in the ocean.

In the video below, kids are asked at one point if they want an AI toy to read them a bedtime story.

“No. It just sounds awful,” one child replied.

“I think it’s gonna destroy my dreams as a tiny kid,” another said.

The study highlights a distinct psychological clash: a cuddly, familiar plush exterior combined with a synthetic intelligence that kids found both fascinating and unnerving.

“The juxtaposition of this plushie toy that also had signs of intelligence was both interesting and disturbing for the kids,” said co-lead author Aayushi Dangol, a former UW doctoral student now at Foundry10, in a UW News story.

While the toys offer dynamic play, Dangol warned parents that generative AI introduces new risks that traditional toys never had, from hallucinating facts to manipulative emotional bonding.

“They’ll give wrong answers, or flatter the kids excessively, or could manipulate the kids into attachment,” Dangol noted.

Beyond conversational glitches, researchers emphasize that synthetic companions fundamentally alter how children play. For generations, kids have supplied their own imagination to make inanimate objects talk and move. Generative AI alters that dynamic.

“Now the script has been flipped and the toy has this imitation of imagination,” said co-author Jason Yip, a UW associate professor in the Information School and director of KidsTeam UW. “We’ve never lived through that before, and we don’t know what questions children will ask or how long they’ll even want to play with these toys.”

Because kids are navigating entirely uncharted territory, Yip stressed the importance of giving young users space to talk through their experiences with the devices filling their bedrooms.

“It’s really important to give them opportunities to discuss these technologies we’re handing down to them,” Yip said.

Read the full article here

You Might Also Like

Uncle Sam wants a stake in leading AI companies — what could possibly go wrong? – GeekWire

Amazon finally set to deliver on its 13-year-old drone promise, reaching nearly 500 U.S. cities and towns – GeekWire

The Problem With Zuckerberg’s Vision of Personal Superintelligence

Investigate a haunted (?) ’90s PC in Seattle-made mystery adventure ‘Desktop Explorer’ – GeekWire

What are you building? Talking with founders and business leaders at the Seattle Tech Week kickoff event – GeekWire

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?