As a longtime Oblivion advocate, I wasn’t super interested in Oblivion Remastered. While the rumors swirled and excitement grew I just didn’t see the need for a new edition of Bethesda’s 2006 RPG. “The original Oblivion is still great as it is!” I would yell from my porch at anyone who walked by. It’s definitely showing its age almost 20 years later, but I really was having a fine time replaying it right up until the remaster arrived this week.
I prepared myself to complain about the changes Oblivion Remastered made and gripe about how the original RPG didn’t need a facelift, but then I started playing it, and… I realized I kinda liked it. Despite the changes, it still feels exactly like good ol’ janky Oblivion. Even a bunch of the old exploits still work.
(Image credit: Bethesda)
And it’s really, really pretty in there (with the exception of some of the locals). It’s not a whole new world, it’s just a more lovely and captivating version of the original without feeling like it’s been transformed into something else entirely.