SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: OG Infinity Ward dev says Call of Duty’s gone the way of The Simpsons: ‘It kind of feels like they’ve run out of ideas at times’
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > OG Infinity Ward dev says Call of Duty’s gone the way of The Simpsons: ‘It kind of feels like they’ve run out of ideas at times’
Games

OG Infinity Ward dev says Call of Duty’s gone the way of The Simpsons: ‘It kind of feels like they’ve run out of ideas at times’

News Room
Last updated: May 13, 2025 8:13 pm
News Room
Share
4 Min Read
SHARE

It’s a sad truth of the world that there are only so many war crimes you can render in pornographic detail before it all starts to get ho-hum. The electric thrill wears off, the dizzying highs transform into stultifying mids, and even the Red Cross stops calling when you execute your millionth downed opponent.

This is, probably, not quite what former Call of Duty animator Chance Glasco was talking about in a recent interview with Tulsa’s News 9 network (via GameSpot), but I like to pretend it is. Glasco—one of the original coterie of former Medal of Honor devs who founded Infinity Ward back when dinosaurs walked the Earth in 2002–-recently appeared on the network to chat about his experience working on CoD and what he thinks of the series’ long trajectory over the last decade or two.

“It’s almost like The Simpsons,” said Glasco, “it’s been around so long that it feels like they’ve run out of ideas at times. It kind of wandered into left field.” You might be thinking ‘clearly here is a man who isn’t familiar with CoD’s expansive range of new weed-themed skins,’ but you’d be wrong—Glasco still plays the games regularly. Well, one part of them, anyway.


You may like

“I still enjoy playing Warzone,” said Glasco, but added he doesn’t play much outside of that. Maybe CoD’s regular multiplayer just hasn’t changed enough from the days since he was working on it, maybe he just likes throwing rocks at people in the Gulag.

I can’t disagree with the man. For as many new CoDs as there have been since Modern Warfare first came out and revealed to mankind that we could shoot people in settings other than WW2, I sometimes struggle to tell them apart. I’m not a CoD expert, but to me the biggest switch-ups in the series’ formula have been Warzone (which was very much just Activision getting on board a train started by PUBG and Fortnite) and DMZ (rest in peace). Otherwise? CoD remains CoD, save some tinkering around the edges. At least you can be Snoop Dogg now.

You can also be Groot. Which everyone loved. (Image credit: Activision Blizzard)

On some level, you can’t fault people for not wanting to mess with what works. As Glasco says of the old days, “Multiplayer really hooked people, and over time, it became huge. I wouldn’t say it peaked at Modern Warfare 2, but that was probably the best game we made.” I wouldn’t want to futz with that magic if I ran the show, although I might not have literally released a different game called Modern Warfare 2 again.

Anyway, the series remains bigger than god, so it must be doing something right, and hey, we could still be stuck in the days of endlessly repeating WW2 instead of, um, lightly fictionalised recreations of the assassination of Qasem Soleimani. Glasco certainly doesn’t want to return to those days: “I spent more time making WW2 games than America was actually in WW2, so moving to modern settings felt refreshing.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Read the full article here

You Might Also Like

Hideo Kojima’s got a new game out soon, which you can tell because he keeps banging on about death and legacy: ‘I am not going to pass the baton to anyone—I will rather crush the baton’

All Elden Ring Nightreign Remembrances and quests for each character

How to remove ticks in Peak

Clair Obscur: Expedition 33 players find a way to do 2,177,438,000 damage, which is enough to kill the hardest endgame superboss over 45.8 times

How to unlock Peter Pan in Disney Dreamlight Valley

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Marvel Rivals’ updated hero hot list reveals the most-played and highest win-rate characters, and it’s good news for Support players

July 3, 2025
News

Seattle leaders scrutinize $90M tax plan: Relief for small businesses, higher bills for big tech

July 3, 2025
Games

All active Anime Vanguards codes in July 2025 and how to redeem them

July 3, 2025
Games

Rematch’s developers expected players to develop new tech fast, but ‘not nearly as fast as it is going right now’

July 3, 2025
News

Startup radar: It’s all about AI for early stage Seattle companies in space, storytelling, supply chain

July 3, 2025
Games

Peak devs accidentally released a patch that ‘made a number of players totally unable to play’ so now there’s a new public beta Steam branch for everyone to mess around in safely

July 3, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?