SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: One of the devs behind System Shock and Thief wants to see more games catering to ‘a new generation of folks discovering the game that demands more from them’
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > One of the devs behind System Shock and Thief wants to see more games catering to ‘a new generation of folks discovering the game that demands more from them’
Games

One of the devs behind System Shock and Thief wants to see more games catering to ‘a new generation of folks discovering the game that demands more from them’

News Room
Last updated: August 17, 2025 7:25 pm
News Room
Share
5 Min Read
SHARE

In a recent interview on Nightdive Studios’ Deep Dive podcast, former Looking Glass Studios programmer Marc LeBlanc talked about how he sees the System Shock Remake’s success as proof that there is an audience for games that challenge their players’ critical thinking and ingenuity, and that he hopes to see more developers respond to that in the future.

“One of the things that we’re seeing with the [System Shock] remake is a new generation of folks discovering the game that demands more from them,” said LeBlanc. “This is a game without a real quest log.”

Marc LeBlanc on System Shock & System Shock 2 | Deep Dive – YouTube


Watch On

LeBlanc then pointed out how, when the original game released, quest logs and organized in-game journals weren’t a given in RPGs: System Shock and its predecessors were games that encouraged you to take notes, and connect the dots yourself.


Related articles

While he noted that games being more approachable is generally a positive development, he’s glad that a new generation of players is able to experience the “tradition” of more demanding PC games, and that players haven’t necessarily realized “what they’ve lost” with the ubiquity of waypoints and quest logs. “I think there’s something there about a game that demands you put the pieces together in your head,” LeBlanc said.

He then pointed to one of the more memorable figure-it-out puzzles of System Shock, a great example of point and click adventure logic paired with immersive sim open endedness. “[Looking Glass designer Tim Stellmach] and I were driving home at four in the morning, and we had the epiphany that there should be a retinal scanner that you need to use a severed head on,” LeBlanc recalled.

“The idea that there’s a retinal scanner, there’s a bunch of severed heads, there’s a bunch of logs that talk about like, ‘This person has access to this thing,’ and it’s a retinal scanner, what are you gonna do?

“And nowhere do we put on a quest log, ‘Find the severed head of so-and-so.’ You can read logs to figure where he hangs out, maybe. Actually, you can vaporize all the severed heads, because all the game-critical severed heads would not vaporize. You could just nuke them all with your sparqbeam and the one that survived was the one you needed.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Nightdive’s Locke Vincent pointed out that FromSoftware’s success is another example of how much of an appetite there might be for this sort of design, and LeBlanc concurred, also noting that games with tons of secrets and hidden side content, like Stardew Valley, also show a similar spirit. “But a game where you have to engage with that kind of stuff in order to meet the end goal is pretty rare,” LeBlanc concluded.

When I was a kid, I seriously struggled to get into The Elder Scrolls 3: Morrowind when I came to it from Oblivion’s omnipresent quest markers and infinite free fast travel. These days, though, I crave the sort of friction LeBlanc is talking about, being treated like an adult.

I think PCG editor-in-chief Phil Savage summed it up well in our 2023 GOTY coverage of the System Shock Remake: It didn’t need to be “dumbed down” to appeal to modern audiences, it needed an intuitive UI, satisfying gunplay, and Nightdive’s incredible translation of the OG System Shock’s classic, neon cyberpunk aesthetic.

Read the full article here

You Might Also Like

Umamusume’s horse girl lore has grown so out of control that its developer has had to put real-life stable etiquette in place

How to complete the Fallow mission in Destiny 2: The Edge of Fate

Despite bankrolling Square Enix, ‘cost’ is somehow the reason Final Fantasy 14’s newest raid (which has only been cleared 400 times in 23 days) wasn’t given an easier version

If the Mafia: The Old Country system requirements weren’t too demanding for you already, a whopping new ‘Epic’ spec has been added for ‘the absolute best visual fidelity’

Crimson Desert is being ‘unavoidably delayed’ for a second time, now set to release in early 2026

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Rainbow Six Siege X is going absolutely bananas with laser tripwires next season

August 17, 2025
News

Week in Review: Most popular stories on GeekWire for the week of Aug. 10, 2025

August 17, 2025
Games

Fighting games continue to hold the title for coolest videogame soundtracks of all time

August 17, 2025
News

Football nerd: Seattle Seahawks head coach Mike Macdonald blends tradition and innovation

August 17, 2025
Games

Homeworld 3 developer acquires the rights to its superior previous game about salvaging spaceships, with ‘multiple’ new projects in the works

August 17, 2025
Games

1930s media mogul sim News Tower leaves early access in November, letting you build your journalism empire on the shoulders of the Mafia

August 17, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?