SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: Open-source Morrowind project just got an update 3 years in the making that might have me saying bye to the vanilla game for good—oh, and you can load Skyrim in it now
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Open-source Morrowind project just got an update 3 years in the making that might have me saying bye to the vanilla game for good—oh, and you can load Skyrim in it now
Games

Open-source Morrowind project just got an update 3 years in the making that might have me saying bye to the vanilla game for good—oh, and you can load Skyrim in it now

News Room
Last updated: July 5, 2025 12:15 am
News Room
Share
6 Min Read
SHARE

Having begun work on it sometime after the domestication of rice, the heroic mad lads over at OpenMW—the open-source engine reimplementation for The Elder Scrolls 3: Morrowind that lets you play it with a minimum of fuss on pretty much any modern OS—have finally released its much-anticipated 0.49 update. Okay, work actually began on it almost three years ago, but do you remember what you were doing three years ago? Me neither. Pretty much the Bronze Age.

This is a big one, folks, and I strongly recommend trawling through its giganto release post if only because capo, its author, is a genuinely entertaining writer. But to boil it down: Morrowind players have been lusting after a full release for 0.49 for some time, in no small part because of the way it buffs up OpenMW’s capacity to handle lua mods.

I can’t pretend to have the knowledge required to break down the programming nitty-gritty here, but you can hardly blame me: some parts of it are downright esoteric even to the OpenMW team: “We’ll start with melee combat,” say the devs. “Nobody knows how it works, and if you think you do, you don’t. Even if your name is Todd Howard.”


Related articles

But let me try to break down the essence of the upgrade anyway. For a while now, there’s been a bit of a split whenever some newbie comes along asking the best way to play Morrowind for the first time. On the one hand, plenty of people recommended pre-0.49 versions of OpenMW—it’s easy to setup, stable, and you can pretty much just install it and play the game without much faff, enjoying modcons like 16:9 support and limited gamepad functionality.

On the other hand, plenty of people recommended sticking with vanilla Morrowind and its corpus of scripting and graphics extenders: plugins you can install to expand what mods can do, and that let you get buckwild with the game’s graphics, UI, and gameplay. It’s not that OpenMW was totally bare of that stuff—modding heroes have done things like turn OpenMW into an isometric game—but there were more mods, and more robust support for them, over on the vanilla Morrowind side. It had the advantage of existing for over two decades.

Colovian fur hats now 400% more fashionable. (Image credit: Bethesda)

But now, says the OpenMW team, 0.49 is a “marked step forward for OpenMW-lua,” the open-source project’s own implementation of the lua black-magic toolkit. “Lua scripting can now interact with the game’s animations, audio, magic, quests, virtual filesystem, create and teleport game objects, load YAML data serialisation format files, load and save the game, and more. It is also much more stable!” Plenty of mods, and the very handy OpenMW mod auto-installer Modding-OpenMW, have required 0.49 release candidates for a while now already, such is its superiority.

That’s on top of 0.49’s fat tome of other tweaks, updates, additions, and fixes. For instance, you can now set rain not to clip through outdoor coverings. We’re in a whole new world, people.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

It’s excellent news, and at least for me might mark a final goodbye to Morrowind in its vanilla form. At the very least, my next Morrowind playthrough is almost certainly going to be OpenMW-based if only so I can check out all the new bells and whistles.

Oh, and one last surprise: you can play Skyrim in it now. Kind of. “We’ve begun prototyping support for Oblivion (2006), Skyrim, Fallout 3, Fallout: New Vegas and Fallout 4, games based on later revisions of Bethesda’s open-world game engine,” writes the OpenMW team. “As we’re picking the low-hanging fruits, early support includes very basic ‘walking simulator’ functionality.” Attached screenshots show a few recognisable spaces—the Imperial City, Whiterun, your bathroom in Fallout 4—devoid of NPCs. Still, it’s very impressive and entirely unexpected, at least for me.

“Morrowind compatibility is likely to forever remain the primary and sacred focus,” assures the team. “That being said, and OpenMW being technically a very strange implementation of the Creation Engine, adapting it to other games will actually allow us to improve Morrowind-compatible tooling and file formats and have Bethesda’s own ideas and improvements on their open world game formula guide us.” Sure, why not? It’s time for OpenEverything.

Read the full article here

You Might Also Like

RTS sequel Ashes of the Singularity 2 promises to let you gleefully watch hundreds of thousands of units blow each other up in 2026

Karlach’s actor knows about the 3,138 ‘filthy’ Baldur’s Gate 3 stories you’ve written on fanfic sites and still sends all their love to fans for changing their life: ‘I don’t read it, but I am aware’

Story of Seasons: Grand Bazaar is shaping up to be one of my favourite farming sims since Stardew Valley, and frankly it could teach a thing or two to future games as well

All Abiotic Factor soup recipes and their buffs

BioShock maestro Ken Levine says Judas is ‘very old school’ because ‘you buy the game and you get the whole thing… no online component, no live service’

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

I’ve played a few hours of Dawn of War 4, and it might just be the true sequel to the original game that we’ve been waiting for

August 20, 2025
Games

Resident Evil Requiem video reveals the mom murder that kicks off this latest round of unpleasantness

August 20, 2025
Games

Meet your snarky, sexy companions in The Outer Worlds 2: ‘And no, you can’t sleep with them’

August 20, 2025
Games

Call of Duty: Black Ops 7 braces for tidal wave of Beavis and Butthead as Activision announces Black Ops 6 skins will carry forward into the new game

August 20, 2025
Games

Today’s Wordle clues, hints and answer for August 20 (#1523)

August 20, 2025
Games

The teams behind two of Dawn of War’s big overhaul mods are working to update them for the Definitive Edition

August 20, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?