SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: ‘Our ambition is to keep this game alive for the longest time’: Embark’s devs want to keep working on Arc Raiders ‘as long as players engage with it and have fun’
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > ‘Our ambition is to keep this game alive for the longest time’: Embark’s devs want to keep working on Arc Raiders ‘as long as players engage with it and have fun’
Games

‘Our ambition is to keep this game alive for the longest time’: Embark’s devs want to keep working on Arc Raiders ‘as long as players engage with it and have fun’

News Room
Last updated: December 12, 2025 7:13 pm
News Room
Share
5 Min Read
SHARE

We had an inkling that Arc Raiders was going to be good when it released, following a massively successful beta, but I don’t think anyone could’ve predicted it’d achieve this kind of success.

Following on from over 700,000 concurrents in just one weekend, a streamer civil war, and recently winning best multiplayer game at The Game Awards 2025, it’s had one hell of a run. And you want to know some even better news? The devs have no plans to pack it up.

(Image credit: Embark Studios)

“I think we’ve said a few times that we had this 10-year plan,” Robert Sammelin, art director at Embark, tells PCG’sTim Clark and Evan Lahti at The Game Awards. “Our ambition is to keep this game alive for the longest time. It is a live game. It’s something that we want to keep alive for the longest time possible, as long as players engage with it and have fun and see that it is evolving in a good way.


Related articles

“I think games like this will evolve depending on community behaviours, feedback, and how we pick out the things we see people engage really well with. But also throw things into the mix that sort of afford new challenges and opportunities within the game. I think there’s a wide range of routes that we can take with this, and time will tell how we sort of dig into it. But we for sure have a pretty long-standing plan of where we want to take it.”

Within a few months of launch, Arc Raiders has managed to do the impossible: make me love extraction shooters. If that doesn’t utterly stun you, the devs also introduced a successful community event leading to a new map, introduced multiple new map conditions, and cut prices in its shop after players complained it was too expensive. It’s been a busy few months, so I can’t wait to see what else is in store for us raiders in 2026.

Arc Raiders: Key art featuring two raiders holding weapons and standing in the middle of the road, turning to run away from a large Queen spider-like robot on the buildings in the background.

(Image credit: Embark)

I do have a couple of ideas as to what I’d want to see in Arc Raiders over the next year or so, but at the top of this wishlist is more arcs, and as it so happens, this may actually be on Embark’s to-do list.

“We started with a fairly slim roster of arcs, and that’s, of course, something that we’re expanding over time again,” Sammelin says. “Different avenues open up for different types of behaviours with the arcs as well.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

All of this isn’t to say that Arc Raiders is infallible; this extraction game has had its fair share of foibles. I’m talking about using AI for voice acting, and recently, a killer gear-grind. But it’s been largely successful since launch, and maintained consistent player numbers, which is in part thanks to the devs looking at other games and realising what not to do.

Arc Raiders: A raider wearing a blue jumpsuit and techy backpack carrying a heavy box towards a Field Depot drop-off point.

(Image credit: Embark)

“Looking at other games, I think there are loads of lessons to be had and to analyse what could go wrong,” Sammelin explains. “For sure, there are loads of pitfalls that you can sort of at least prevent, and do some clever designs beforehand to sort of mitigate this.

“One lesson is, of course, having a robust anti-cheat from the start and making sure that it is a lot of sort of good housekeeping being done on a regular cadence with having a sort of a live product in place, that’s kind of crucial.” See kids, doing your homework does pay off.

But the prep work is over; now Embark needs to focus not on what makes a successful launch but on what will make for a successful long-term live service game. If Arc Raiders manages to get through 2026 with the same kind of success and attention to detail it’s had so far, then I’ll consider myself very lucky, and if not, well then to hell with it, I’ll likely still play it anyway.

Read the full article here

You Might Also Like

After being inspired by Toby Fox to make his first RPG in decades, cult developer Yoshiro Kimura couldn’t help but make it weird: ‘Some people are going to look at it and go that’s kind of odd, but that’s just the way my games turn out’

Clair Obscur: Expedition 33 takes home an absurd 9 wins at The Game Awards, more than Baldur’s Gate 3 in 2023

Silent Hill f fans reckon that its recent casual difficulty patch was inspired by the lead actor’s livestreamed struggles with the game

Fresh from Space Marine 2, Titus gets promoted to captain in a slick animation that blesses an ad for toy soldiers with all the gravitas of a new Dune movie

‘We want skate to be great’: Full Circle is handing out condolence rewards to players affected by game-breaking bugs, but still hasn’t actually fixed them

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Software

Google tests an AI productivity agent that lives in your inbox – Computerworld

December 17, 2025
Games

How to complete Groundbreaking in Arc Raiders

December 17, 2025
AI

A noteworthy new Android note app – Computerworld

December 17, 2025
Games

Divinity will be turn-based with a ‘new ruleset’ based on everything Larian has learned so far, says Swen Vincke: ‘it allows you to do fantastic things’

December 17, 2025
Games

Divinity has even ‘deeper sequences of consequence’ than Baldur’s Gate 3, says Larian: ‘We wouldn’t be excited if we were making the same game again’

December 17, 2025
Games

People of Note’s blend of turn-based combat and musical theatre is the exact kind of weird concoction my sicko brain has been yearning for

December 17, 2025

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?