SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Reading: Someone really did their homework figuring out ways to make the four kinds of bending from Avatar: The Last Airbender work in Magic: The Gathering
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Someone really did their homework figuring out ways to make the four kinds of bending from Avatar: The Last Airbender work in Magic: The Gathering
Games

Someone really did their homework figuring out ways to make the four kinds of bending from Avatar: The Last Airbender work in Magic: The Gathering

News Room
Last updated: November 20, 2025 11:39 pm
News Room
Share
6 Min Read
SHARE

Avatar: The Last Airbender has a magic system they repeatedly claim isn’t magic (though it clearly is), which is themed around the four elements. You might think that maps easily onto Magic: The Gathering—red is fire, blue is water, white is air, green is earth, you’ve got black left over so throw it on any leftover bad guys like those creepy Canyon Crawler insect things, bish bash bosh, job’s a good’un. But where the previous Spider-Man crossover set was content to wrap deep cuts from the Spider-Verse in existing mechanics, Avatar is more systemically ambitious, giving each flavor of elemental bending its own mechanic.

Which is an interesting choice for a set you would expect to be aimed at younger players, but I guess they figured if a 12-year-old can play Magic and make it through the filler episodes where Aang and the gang trudge through a swamp or a town where things are a bit weird then they can sure as hell learn some new rules.

Firebending seems like an obvious one. Magic’s already got fireballs. But firebending is more than just a spicy ranged attack—it’s the one variety of bending where you don’t need to have the element at hand. While airbenders have it easy because the element’s usually all around, in the show waterbenders have to carry a bottle just in case and earthbenders can typically be defeated by cutting them off from the ground. Firebenders meanwhile just pull fire out of nowhere.


Best picks for you

So in Magic, firebending becomes a bonus that gives you red mana whenever you attack. It’s a free lunch you can spend on whatever you like, whether or not that’s a fireball, and a reward for playing aggressively. It’s a nice match for the show, where firebenders can technically do all kinds of things, but often default to violence.

(Image credit: Wizards of the Coast)

Waterbending, meanwhile, needs a source. Instead of being free, waterbending effects all have a cost—but that cost can come from multiple places. As well as tapping land, you can also tap creatures and artifacts to pay for its effects. And since the show depicts waterbending as able to heal or harm or freeze or do any number of things, Magic’s waterbending can likewise have varied effects like stunning, card draw, swapping a creature’s stats, and so on.

It reminds me of the way Ishi Barasume describes her fighting style in the Forgotten Realms comic: “We fight like the river. Changeable. Malleable. Always present, but always moving—and a river flooding its banks will uproot the oak and drown the lion.”

Waterbending is used to heal Aang

(Image credit: Wizards of the Coast)

Earthbenders turn the ground into a tool, whether attacking with boulders or summoning a shield or molding it into a quick door to escape through. That’s a neat fit for Magic where you’re always drawing on land for mana, so the earthbending mechanic lets you turn land into creatures. Whether you use them for attack or defense is up to you.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

While it’s the same idea as the awaken mechanic introduced back in the Zendikar set, the downside to awaken is that you can end up losing the land cards it turns into creatures. Earthbending doesn’t have that downside—you can bring those lands back from the graveyard or from exile. Those boulders Toph rolls don’t go away when she’s done with them, after all. Land you earthbend also gets haste, which maps to the speed the show’s earthbenders display in battle, or in wrestling tournaments.

A badgermole rampages out of a cave and into a forest

(Image credit: Wizards of the Coast)

Finally, airbending is all about agility, shoving enemies off-balance and scooting away from them. In Magic that translates to an ability to exile cards that can then be brought back for two mana. It’s both a push and a dodge, simultaneously able to knock enemies away from you and flip your own creatures out of danger. The most thematic thing about it is its rarity. It’s right there in the name of the show—Aang is the last airbender, so airbending is the least common of the four effects in Magic.

Where the Spider-Man crossover set was mostly about putting characters from the Spider-Verse onto fairly typical Magic cards, the Avatar set uses its setting to inspire changes. It’s an interesting contrast, and even though I’m not as interested in Avatar as a property I am more interested in how this set plays. The Universe Beyond sets have been at their best when they warp Magic in unexpected ways, like Tales of Middle-earth did with The Ring Tempts You and hobbits spraying a proliferation of food tokens everywhere. I’m glad the Avatar set is a more ambitious crossover, even if I’ll never love it as much as the Avatar Enthusiasts do.

Avatar Enthusiasts cheer so hard for Aang that one foams at the mouth

(Image credit: Wizards of the Coast)

Read the full article here

You Might Also Like

Over 30 years since release, this classic PC platformer built with the tech that led to Doom just got a remaster

‘We’re not doing a good enough job [with Portal] right now’: Battlefield 6 dev says players are making ‘fantastic’ creations that nobody is seeing because of a ‘technical issue’

Palworld takes the ‘red rag to a bull’ approach to its Nintendo lawsuit, announces ‘a 2-player competitive card game’

007 First Light’s first villain is Lenny Kravitz, and I bet he’s not going to get away

How to complete Building a Library in Arc Raiders

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

How to get Azure Logs in Hytale

January 15, 2026
Games

‘I consider it a millennial shooter’: The FPS dev making hit shooters by leaning into ‘2007-core’

January 15, 2026
Games

Quarantine Zone has been patched so now you can actually detect people smuggling hand grenades in their butts

January 15, 2026
Games

Disco Elysium had so much text it broke the branching narrative software: ‘we were writing too much’

January 15, 2026
Games

The cheapest way to buy Resident Evil Requiem for PC in Australia

January 15, 2026
News

Seattle skyscraper renamed to JPMorganChase Center as banking giant expands footprint

January 15, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?