With the launch of Arc Raiders’ Flashpoint update last week, the reigning king of evil enemies, the Rocketeer, had its alert sound replaced. It happened to match, of all things, the new Vaporizer enemy, which coincidentally usurped the Rocketeer’s crown for being a right pain in the arse to fight.
This change was met with a sizeable backlash as it broke the established rule that each machine has a unique, easily identifiable alert noise while they blast you to smithereens. A petition to revert the noise on Reddit reached over 5,000 upvotes, and there have been waves of posts begging Embark to walk it back: “I am aware of ZERO PEOPLE who are happy that the iconic Rocketeer audio got dropped,” one post reads.
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Speaking of Arc, this update also addressed numerous issues with the divisively challenging Close Scrutiny map condition. Namely, all the enemies summoned by the Assessor will now leave the area and despawn if they’re idling around with no one to shoot at for a while, so the map isn’t infinitely swarmed by machines long after the Assessor’s been cleared. The movement speed for Rocketeers and Vaporizers has also been changed “so they don’t behave strangely while idling.” None of the fixes makes Close Scrutiny any easier, mind.
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