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Warhammer 40,000 Space Marine 2 is well into its second year of updates at this point, with Saber Interactive having unveiled the roadmap for year two back in August. Patch 11 represents something of a palette cleanser between September’s birthday feast and next year’s Techmarine treat. But there’s still plenty here for veteran Ultramarines to get their massive, armoured mitts on.
In other words, expect similar additions to the Tactical and Vanguard Marine classes in due course, though likely not until after Patch 12. Elsewhere, the update improves combos and attack damage for the Power Axe, increases the power of the Heavy Bolt Rifle, and adjusts the Vanguard class to make it less of a healer and “reinforce [the] range/melee hybrid playstyle for him.”
One of the most notable changes is hidden away near the bottom of the patchnotes, which is that it increases the netcode damage cap across the game. Saber says this is “going to open a huge can of worms for gameplay balancing, but that it “it has to be done”, as the studio believes that game damage numbers should not be restricted by net code:
“It’s pretty clear that some damage buff combinations from multiple sources are already insane,” Saber adds. “For now, have fun.”
Patch 11 will be the last major update for 2025. Patch 12, which will arrive early next year, will introduce the aforementioned Techmarine class, hence why Saber is saving any further tweaks to existing classes until after the Omnissiah axe-wielding engineer arrives. There are plenty more updates planned after that, which should help put paid to the weirdly persistent belief that Saber’s development of Space Marine 3 is siphoning resources from Space Marine 2’s post-launch support.
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