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Reading: World of Warcraft: Forever’s convinced me that we lost too much to modern MMO quest design
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Tech Journal Now > Games > World of Warcraft: Forever’s convinced me that we lost too much to modern MMO quest design
Games

World of Warcraft: Forever’s convinced me that we lost too much to modern MMO quest design

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Last updated: September 19, 2026 4:38 pm
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Terminally Online

(Image credit: Future)

This is Terminally Online: PC Gamer’s very own MMO column. Every other week, I’ll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we’ve all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.

I’ve been having a jolly old time with World of Warcraft: Forever—for the most part, it really does just feel like an alternate universe where the Cataclysm world revamp never happened and, instead, Blizzard simply funnelled more quests into the old world. There’s still plenty here that’s familiar, but there’s just enough new stuff to do...

Read the full article here

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