Anarchy
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Jolting Feedback: Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
Bastion
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Cast No Shadows: Dealing melee damage increases this weapon’s handling and loads a small amount of ammo from reserves.
Collective Obligation
Random drop from the final boss of the Vow of the Disciple raid
Repulsor Brace: Defeating a Void-debuffed target grants an overshield.
Conditional Finality
Random drop from the final boss of the Root of Nightmares raid
Heal Clip: Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.
Rimestealer: Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
Deterministic Chaos
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Target Lock: Damage increases the longer this weapon remains on a target.
Devil’s Ruin
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Collective Action: Collecting an Elemental pickup or destroying a Tangle grants this weapon a stacking period of increased damage. Throwing a Tangle provides additional time.
Divinity
Random drop from the final boss of the Garden of Salvation raid
Jolting Feedback: Dealing repeated damage with this weapon inflicts Jolt. While amplified, Jolt is applied faster.
Focused Fury: Dealing a portion of the magazine as precision damage grants this weapon bonus damage. The shot count is reset whenever the weapon is reloaded or stowed.
Edge of Action
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Repulsor Brace: Defeating a Void-debuffed target grants an overshield.
Edge of Concurrence
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Eddy Current: Temporarily increases reload speed and handling after sprinting or while amplified. This effect is improved when you are amplified.
Edge of Intent
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Heal Clip: Reloading shortly after dealing a final blow grants Cure to you and your nearby allies.
Euphony
Random drop from the final boss of the Salvation’s Edge raid
Enlightened Action: Dealing damage improves reload speed and handling.
Eyes of Tomorrow
Random drop from the final boss of the Deep Stone Crypt raid
Demolitionist: Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves.
Blast Distributor: Dealing splash damage grants a bonus to your Grenade stat.
Khvostov
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Attrition Orbs: Dealing sustained damage creates an Orb of Power.
Last Word
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Killing Wind: Final blows grant increased mobility, weapon range, and handling for a short duration.
Envious Assassin: Defeating targets with other weapons before drawing this one transfers ammo to the magazine from reserves. This effect can overflow the magazine based on the number of targets defeated.
Microcosm
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Thresh: Killing combatants with this weapon generates a small amount of Super energy.
Stopping Power: This weapon’s Kinetic ordinance can more easily stagger combatants, and grant increased target acquisition and damage against low-health targets.
One Thousand Voices
Random drop from the final boss of the Last Wish raid
Fall from Grace: The weapon has become partially Taken. Detonations produce Taken energy that aggressively seeks out nearby targets and Blights them.
Parasite
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Envious Arsenal: Dealing damage with both other weapons before readying this weapon refills it from reserves.
Still Hunt
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Lucky Shot: Reloading after a precision final blow causes precision hits to refill a round from reserves.
Tarrabah
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Ambitious Assassin: Overflows the magazine based on the number of rapid kills before reloading.
The Chaperone
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Triple Tap: Rapidly landing precision hits will return one round to the magazine.
The Lament
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Burning Ambition: Dealing sustained damage scorches the target. Dealing damage to a scorched target inflicts scorch.
Truth
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Reaper’s Tithe: Multiple simultaneous final blows queue up a stacking damage buff. The timer starts on the next weapon fire; final blows extend this timer.
Wavesplitter
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Detonator Beam: Dealing sustained damage creates an explosion around the target.
Attrition Orbs: Dealing sustained damage creates an Orb of Power.
Winterbite
Likely from any ritual activity (Vanguard Ops, Crucible, and Gambit), or Exotic Order payouts in the Seasonal Hub
Rimestealer: Destroying a Stasis crystal or defeating a frozen target with this weapon grants you Frost Armor.
Wish-Ender
Random drop from the Shattered Throne dungeon
One for All: Hitting three separate targets increases damage for a moderate duration.
Xenophage
Random drop from the Pit of Heresy dungeon
Chain Reaction: Each final blow with this weapon creates an elemental damage explosion.
Rampage: Kills with this weapon temporarily grant increased damage, stacking up to three times.
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