SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Reading: Another live service game is dead just a few months after launch
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Another live service game is dead just a few months after launch
Games

Another live service game is dead just a few months after launch

News Room
Last updated: May 20, 2026 7:21 pm
News Room
Share
4 Min Read
SHARE

I feel bad saying this because it sucks when a game fails, but frankly this may be the least surprising news of the day: Spellcasters Chronicles, the MOBA released by Quantic Dream just three months ago, has reached the end of the line. The studio said Spellcasters Chronicles “has not reached the audience needed to ensure its long-term sustainability,” and thus development is halted—and it sounds very much like layoffs are happening as a result.

“With this project, our teams set out to explore new creative territories and create a bold, original multiplayer experience,” Quantic Dream wrote on Steam. “Spellcasters Chronicles allowed us to experiment with new concepts and bring to life an ambitious game shaped by the talent, creativity, and dedication of everyone involved.

“However, in today’s particularly challenging market environment, the game has not reached the audience needed to ensure its long-term sustainability. We have therefore made the difficult decision to refocus our efforts on our other projects.”

Latest Videos From

You may like

And then, the real bad news: “As part of this decision, the studio will undertake an internal reorganization. We are fully committed to handling this transition with fairness, care, and respect, and will prioritize internal reassignments wherever possible to support our other productions.”

Spellcasters Chronicles has been kind of a baffling proposition right from the start. The obvious question is: why would Quantic Dream—the studio of narrative-heavy adventures like Fahrenheit, Heavy Rain, Beyond: Two Souls, and Detroit: Become Human—suddenly decide to make a MOBA? And why, having made that decision, would it resolve to release the game amidst the overwhelming noise of the Marathon server slam, the first Horizon Hunters Gathering playtest, and the Steam Next Fest, which puts thousands of interesting game demos on the table and gives everyone seven days to get through them all?

Despite some early promise, players just didn’t show up for it: Spellcasters Chronicles launched with a peak concurrent player count of just 888 on Steam, a number that quickly tailed off to just a few dozen. For a free-to-play game that relies on in-game store purchases to pay the bills, that’s not going to do it.

The reference to an “internal reorganization” is a little bit cryptic on the surface, but is ultimately just another corporately-sanitized way of saying “we’re putting people out of work.” The studio added, however, that the development of Star Wars Eclipse, which Quantic Dream has been working on since 2021, will not be impacted by the cuts.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Spellcasters Chronicles will remain playable until June 19, at which point the servers will be closed and that’ll be that. Quantic Dream said that “all amounts” of money spent during the early access period will be eligible for a refund “upon request”—details on that will be shared via the Spellcasters Chronicles social media channels and Discord “in the coming days.”

Read the full article here

You Might Also Like

Apple has reportedly ‘given up’ on the Vision Pro headset and that doesn’t seem like a good thing for VR, generally

Stalker 2 just got a free pre-DLC to gird you for its first actual DLC

Path of Exile 2’s ‘biggest expansion ever’ reworks its entire post-campaign grind for new and returning players alike

You don’t actually have to fight Arc Raiders deadly new robot to get its parts

Warhorse’s new creative director tells us why the secret sauce for Kingdom Come Deliverance is making things difficult for players: ‘The usual answer is OK let’s get rid of the friction—We don’t work like that’

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Splitgate studio reveals its new game, looks a lot like its old game

May 20, 2026
Games

Nearly a decade after its last update, Darksiders Warmastered Edition gets a photo mode and motion controls in a surprise new patch

May 20, 2026
Games

Civ 7’s massive overhaul update brings its highest Steam player count in over a year

May 20, 2026
Games

Valve asks New York court to dismiss Counter-Strike lawsuit, says ‘people enjoy surprises’ and equating loot boxes to gambling is ‘nonsensical’

May 20, 2026
News

Former Seattle Mayor Bruce Harrell has a new gig — startup CEO – GeekWire

May 20, 2026
AI

Google focuses on autonomous AI agents in Gemini 3.5 Flash – Computerworld

May 20, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?