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Tech Journal Now > Games > It’s not confirmation of a Pragmata sequel, but Capcom has teased that its latest venture could have a future among its pantheon of iconic franchises after a tough development
Games

It’s not confirmation of a Pragmata sequel, but Capcom has teased that its latest venture could have a future among its pantheon of iconic franchises after a tough development

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Last updated: May 2, 2026 3:25 am
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Capcom’s got a huge collection of big-name franchises, amassing them like Infinity Stones in a way that would make any game publisher jealous, and the latest addition to that roster is Pragmata. Sure, it was never going to top the likes of Resident Evil—which just revealed a trailer for its new (potentially good) movie—or Monster Hunter, but selling over one million copies in two days is an undeniable success story. Especially after three delays dragged development out by an extra four years.

The videogame giant sees this early success as a starting point for a potential franchise, according to Rob Dyer, COO of Capcom USA, speaking at the Interactive Innovation Conference in Las Vegas this week. Shared by Game File via GamesRadar, Dyer said the following: “We’re to a point now where we’ve got another IP that Capcom—and god bless them, has an arsenal—that we can continue to go down.”

It’s by no means confirmation of a sequel yet, but it’s certainly cause for hope that Pragmata’s not just a flash in the pan. As much as I enjoyed Pragmata, it felt like the kind of game where a sequel would really perfect the lofty ambitions. As to where a potential follow-up would go, though, that’s a tricky question given the rather cut-and-dry ending. Perhaps Pragmata is more about the unique hack n’ shoot gameplay than it is specifically a story about Hugh and Diana.

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Speaking of the rocky development Pragmata endured—originally announced in 2020 for a 2022 launch, but multiple delays pushing it back to 2026—Dyer reckons that “it was worth the effort” in the end.

Capcom’s been on a streak as of late (I mean, it’s had 12 straight years of growth, in part thanks to PC), with Resident Evil Requiem selling seven million copies in two months and Monster Hunter Wilds pushing 10 million in a month. Of course, it’s also got Street Fighter and Dragon’s Dogma in its arsenal, as well as the upcoming Onimusha: Way of the Sword.

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