Capcom’s got a huge collection of big-name franchises, amassing them like Infinity Stones in a way that would make any game publisher jealous, and the latest addition to that roster is Pragmata. Sure, it was never going to top the likes of Resident Evil—which just revealed a trailer for its new (potentially good) movie—or Monster Hunter, but selling over one million copies in two days is an undeniable success story. Especially after three delays dragged development out by an extra four years.
The videogame giant sees this early success as a starting point for a potential franchise, according to Rob Dyer, COO of Capcom USA, speaking at the Interactive Innovation Conference in Las Vegas this week. Shared by Game File via GamesRadar, Dyer said the following: “We’re to a point now where we’ve got another IP that Capcom—and god bless them, has an arsenal—that we can continue to go down.”
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Speaking of the rocky development Pragmata endured—originally announced in 2020 for a 2022 launch, but multiple delays pushing it back to 2026—Dyer reckons that “it was worth the effort” in the end.
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