SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Reading: Paralives looks packed with tiny features I’ve been desperately wanting in The Sims for years
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Paralives looks packed with tiny features I’ve been desperately wanting in The Sims for years
Games

Paralives looks packed with tiny features I’ve been desperately wanting in The Sims for years

News Room
Last updated: May 19, 2026 5:30 pm
News Room
Share
4 Min Read
SHARE

Paralives is finally right around the corner—it’s launching into early access on May 25 following last year’s delay. As that day quickly approaches, Paralives Studio is well and truly dangling the carrot in front of us with a nine-minute video showcasing some of the bits we can expect.

I suspect this is intentional, but so much of what is shown off is the kind of stuff I’ve wished to see in The Sims for years. Tiny quality-of-life tweaks here, or mind-bogglingly absent features in The Sims that are happily present in Paralives’ early access launch.

Paralives – Gameplay Trailer – YouTube


Watch On

The video kicks off by showing a little bit of the character creation screen with—gasp—adjustable height sliders! It’s such a small feature that’s missing from The Sims, but one that I think can add so much variety to Paras. Everyone needs at least one short friend and one ridiculously tall friend in their lives, with Paralives’ slider going up to a whopping two meters tall—that’s 6’5″ for our British and American pals.

Latest Videos From

You may like

We then get a little look at some build/buy goodies—we’ve seen plenty of it in previous trailers, but getting another glance has made me giddy all over again. Being able to scale objects up and down and even place them on top of each other without having to enter a single cheat code is a life sim builder’s dream, and I love how the trailer showcases shrinking down a bush to pop on top of a planter, creating an entirely original object.

Footage from the Paralives gameplay trailer

(Image credit: Paralives Studio)

There’s even snap-free clutter decorating, y’all. As someone who has constantly wrestled with The Sims’ desire to have about six snappable spots on its surfaces—we all know the whole “move the counter, place object in the air, move counter back to check if it all looks okay” hack—I cannot wait to freely place all the junk without a care in the world.

When it comes to the actual day-to-day gameplay of Paralives, we get small snippets into some of the activities to participate in. Something I really loved was that it looks like a lot of jobs give several different options for both times and days to work, which should come massively in handy when trying to manage larger households.

There’s some other neat stuff too, like:

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

  • Being able to drag and select a group of people to partake in one activity together
  • Steam Workshop for custom community-created content
  • Different “vibes” for Paras like their cleanliness, tendency to rise early/late, and how sociable they are
  • A vegetarian toggle! I hate having to use an entire trait slot for it in The Sims!

I am curious to see how Paralives’ gameplay will actually shake out, away from a heavily spliced sizzle reel of interactions. If my time with Inzoi was anything to go by, making a smooth and engaging gameplay experience outside of character creation and house building is bloody hard work. Paralives at least has the safety net of being an early access game—one which has been doing a lot of tempering of expectations as release draws nearer—but I’m keeping my fingers crossed for something that at least borders on… y’know, playable.

Read the full article here

You Might Also Like

How to lower the drawbridge and fix broken bridges in Outbound

Crimson Desert lets you watch NPCs build statues and bridges in real-time which Kingdom Come: Deliverance director thinks is ‘absolutely insane’

Silent Hill f’s director believes ‘I am not qualified to tell you how women should feel’ and instead relied on female devs for insights to Hinako’s fears

Vampire Crawlers review | PC Gamer

Diablo 4: Lord of Hatred’s new hardest difficulty tier has been conquered in just 17 hours by a sleepless sorceress

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Half-Life owes its existence to one of the game industry’s most formative figures—no, not Gabe Newell, the other guy

May 20, 2026
News

Amazon Leo’s leaders talk about satellite network’s past and future – GeekWire

May 20, 2026
Games

Cairn revolutionizes bragging rights, lets you print a shirt showing your playthrough ascent from an in-game menu

May 20, 2026
AI

EnterpriseClaw wants to bring governance to the OpenClaw era – Computerworld

May 20, 2026
Games

Hasbro cancelled a D&D game from the Jedi: Fallen Order director

May 20, 2026
News

Microsoft and Madrona leader was a champion of developers and startups – GeekWire

May 20, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?