SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Reading: The follow-up to one of my favorite RPGs of the 2020s finally has a demo, and it does not disappoint: Bat people, a mushroom hellscape, and funky JRPG combat from bizarro world 2005
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > The follow-up to one of my favorite RPGs of the 2020s finally has a demo, and it does not disappoint: Bat people, a mushroom hellscape, and funky JRPG combat from bizarro world 2005
Games

The follow-up to one of my favorite RPGs of the 2020s finally has a demo, and it does not disappoint: Bat people, a mushroom hellscape, and funky JRPG combat from bizarro world 2005

News Room
Last updated: June 4, 2026 2:41 pm
News Room
Share
5 Min Read
SHARE

Entropy, the JRPG-style game from Dread Delusion developer Lovely Hellplace, has gotten a playable demo on Steam and an early access release date of August 18. I checked out that demo for myself, and things are looking great for the studio’s extremely divergent sophomore effort.

It’s wild how different Entropy is from Dread Delusion on a mechanical level, while still carrying the same vibe and aesthetic as Dread Delusion. The area design, how it feels to move around, the system for equipping and leveling up your characters, it all feels like it was lifted directly out of a mid-2000s JRPG. The demo areas have the simple level design I associate with games like Final Fantasy 10 and Lost Odyssey.

Entropy Demo + Early Access Release Date Trailer – YouTube


Watch On

And I don’t mean “simple” in a bad way at all: It’s an extremely effective bit of nostalgic design, evoking the period’s games in a way I don’t often see. That sort of nostalgia fishing can’t stand a game up on its own, but it’s a great touch when executed well, and Entropy pairs it with more daring and fresh ideas elsewhere.

Latest Videos From

The combat system is funky and a bit complicated at first glance, but it won me over. You can build a much bigger party than in most RPGs⁠—up to 14 active members, with benchwarmers in reserve. From the demo, it looks like there will be a healthy mix of written, story-centric characters and hireable mercenaries to fill out the slots. There’s permadeath too, and it feels like a dash of Fire Emblem or XCOM in what would otherwise be a more mainline Dragon Quest or Final Fantasy-style experience.

Fights see you and enemies lining up in two rows: Backliners can hit anyone on the field with a ranged weapon, while melee front liners can only smack each other until they have a clear path. In the intro area, with only one or two characters, it’s a bit slow to get going, but I was quickly rocking with a squad of four, then five guys, and things really started to click.


You may like

Image 1 of 7

Entropy screenshot character approaching bandit fort
(Image credit: Lovely Hellplace, DreadXP)

Entropy screenshot title card of
(Image credit: Lovely Hellplace, DreadXP)

Entropy screenshot character approaching doorway with angel visible behind
(Image credit: Lovely Hellplace, DreadXP)

Entropy battle scene showing many characters lined up against flesh monster
(Image credit: Lovely Hellplace, DreadXP)

Entropy screenshot showing character wandering through 3D world map
(Image credit: Lovely Hellplace, DreadXP)

Entropy screenshot showing character creation selection of play lines corresponding to stats
(Image credit: Lovely Hellplace, DreadXP)

Entropy screenshot showing text adventure portion character looking through water to see an otherworldly city
(Image credit: Lovely Hellplace, DreadXP)

The positioning mechanic adds complexity without overcomplicating things. By the time I was in a real groove, crunching through fights, the demo was already over. C’est la vie, an hour and forty minutes is still very generous as demos go.

The last winning feature was the thing I was least worried about after playing Dread Delusion: Entropy’s storytelling, art, and atmosphere. We’re in a new, different fantasy world from Dread Delusion, but it’s got the same freakish and unsettling spirit. Instead of pointing North-South, Compasses in Entropy point towards or away from the forsaken city at the center of the world, “Tourmwards” or “Voidwards.” Now that is some goddamn worldbuilding.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

The crunchy PS1 graphics show a sickly yellow world, its medieval architecture infested with mushrooms and magitech industrial hardware. Instead of elves, the pointy-eared folk of Entropy are some kind of bat-kin (please let me play as a bat-boy). The non-binary character creation option is presented as an in-universe cultural development with its own associated struggles, rather than the well-meaning but incongruous phenomenon of Baldur’s Gate hobgoblins being super-sensitive about pronouns.

Entropy has an awesome intro: Your character is a shithead actor recovering from a nasty hangover and struggling to recall their lines. The dialogue you choose to “remember” determines your starting stats: Was the tragic king you’re portraying known for being strong of fist or quick on his feet?

Entropy has been one of my most anticipated games, and its first demo did not disappoint. You can check it out for yourself and wishlist Entropy ahead of its August 18 early access launch on Steam.

Read the full article here

You Might Also Like

‘It stayed exactly the same’: Jeff Kaplan takes us back to 2016 by confirming that Blizzard did not change the size of Tracer’s butt

Coal in Old School RuneScape has, in theory, outperformed cryptocurrency Ethereum this year

After 7 years, Metro 2039 brings us a voiced protagonist, old friends turned Nazis, and ‘a much darker tone’

As it rapidly approaches $1 billion in player funding, Star Citizen goes free to play until May 27

Subnautica 2 devs say it’s ‘bigger and more polished’ than any of the studio’s previous early access launches

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Guy who swatted Grand Theft Auto 5 star is going to prison for 4 years: ‘Won’t be swatting anyone anytime soon… and they’re coming for the ones he ratted out’

June 4, 2026
Games

‘There is no world where it makes sense,’ Warframe creative director says of Destiny 2’s demise: ‘It’s unthinkable’

June 4, 2026
Games

I regret to inform you that you almost certainly overlooked a sick as hell shrimp game on Steam last month

June 4, 2026
AI

Microsoft makes Linux developers feel more at home in Windows with Coreutils release – Computerworld

June 4, 2026
Games

Everyone in Rust is getting a new face

June 4, 2026
News

Helion hits $15.5B valuation with $465M round to commercialize fusion this decade

June 4, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?