SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Reading: The new Crimson Desert patch adds private storage at base camp and nerfs a few bosses—also, Pearl Abyss knows the control scheme isn’t great
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > The new Crimson Desert patch adds private storage at base camp and nerfs a few bosses—also, Pearl Abyss knows the control scheme isn’t great
Games

The new Crimson Desert patch adds private storage at base camp and nerfs a few bosses—also, Pearl Abyss knows the control scheme isn’t great

News Room
Last updated: March 23, 2026 11:51 am
News Room
Share
4 Min Read
SHARE

Crimson Desert’s hit the public and, as I suspected, has buckled a bit under its own weight. It’s a charming but messy complex of systems in dire need of some quality-of-life brushups—and while some of Pearl Abyss’ design choices going into launch are a little baffling, it’s at least fixing some of them.

The full patch notes go into it, but here are some of the highlights: More fast travel points have been added across the world map, you now only have to observe skills once, food restores more health across the board (and the starting tavern has some more food to buy).

Jumps should be more responsive, you now only have to observe skills once to use them, and the UI should feel less sluggish—on the balancing side of things, “specific enemies and bosses” have been nerfed, and “stamina consumption for blocking attacks” has been improved. Parrying bosses should increase their stun gauge more, too, and your horse should actually come to you after being called.

Article continues below


You may like

The biggest QoL bump is by far the “private storage”, a chest you can find at base camp where you can dump all of your crap (and Crimson Desert is a game with a lot of crap). I personally experienced this when I decided to tame a pet to help with the frustrating loot controls, only to quickly realise my inventory was woefully tiny, leading to a permanent “hey, did you know villagers can give you more slots?” message while I was trying to clean out that dang quarry.

While Crimson Desert occasionally has what I can only call moon logic spread through its design, I do think Pearl Abyss’ reactiveness is to be praised, here. Within reason mind—it’d be better if the game didn’t have these issues to begin with, but the next best time to plant a tree is today and all that.

Still, the studio’s aware—about the demanding and fiddly controls especially. In a blog post on the game’s Steam page, Pearl Abyss writes: “Since launch, we have been listening closely to your feedback and doing our best to make improvements to the game.

“In particular, we are aware of the discomfort many players have experienced with the controls, and we are currently preparing a patch to address this. We also want to apologize for not providing keyboard and mouse players with a satisfactory gameplay experience.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

“We’re following your experiences across issue reports, videos, livestreams, and community discussions. Every report and shared experience helps us make the game better, and we truly appreciate the time you take to share them with us.”

There’s every chance that if given a month or two, Crimson Desert will smooth out the edges and become a better game for it. Though there is a part of me that worries there’s such a thing as too much—part of what makes the game so deeply fascinating is its jaggedness, similar to Dragon’s Dogma 2.

Read the full article here

You Might Also Like

Overwatch director says addressing the 5v5 versus 6v6 debates late ‘cost us trust’: ‘We should have listened sooner’

How to solve the Azure Moon Labyrinth puzzle in Crimson Desert

Here are 9 incredibly specific and petty beefs I have with Crimson Desert

Videogame ‘beta versions’ are anything but, says veteran RPG dev—real games are ‘sh***y, sh***y, sh***y, sh***y, slightly less sh***y, and it skyrockets’ at the end

Sony will put you through a 2-stage job interview for the chance to get scanned into Gran Turismo 7 and other games

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

‘I just need to disappear, go into a cabin’: Eric Barone has found the answer to Haunted Chocolatier’s development distractions

May 15, 2026
News

Microsoft adds more former Ai2 researchers, bolstering its Superintelligence team – GeekWire

May 15, 2026
Games

Star Wars: The Old Republic’s original director hadn’t played a single MMO before launching its development studio: ‘How the hell did they trust me with this much money?’

May 15, 2026
News

UW researchers put tiny cameras into earbuds for hands-free AI – GeekWire

May 15, 2026
Games

Stardew Valley creator Eric Barone would never use AI, instead wants to rely on human creativity—’I feel like that should take priority over a soulless machine’

May 15, 2026
AI

Microsoft business software faces UK antitrust probe over bundling, AI lock-in – Computerworld

May 15, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?