SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Reading: Helldivers 2 will evolve major orders into galactic war campaigns later this month, with huge changes to mission distribution and Super Destroyers also in the works
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Helldivers 2 will evolve major orders into galactic war campaigns later this month, with huge changes to mission distribution and Super Destroyers also in the works
Games

Helldivers 2 will evolve major orders into galactic war campaigns later this month, with huge changes to mission distribution and Super Destroyers also in the works

News Room
Last updated: June 7, 2026 2:13 pm
News Room
Share
5 Min Read
SHARE

Following yet another post-update drubbing from the Helldivers 2 community, Arrowhead has announced it is making sweeping changes to numerous parts of its sci-fi shooter. Of these, one of the studio’s more interesting plans is overhauling the sense of progression in its live-service experience, both for individual players and the wider galactic war.

Arrowhead sketched out some of these ideas in a message to the community, but now the studio has published a more detailed article explaining its plans for the future of the galactic war. There’s a lot to dig into, but in short, there are big changes ahead for major orders, fighting on planets, and how players improve their ships.

Let’s start with the galactic war, where one of Arrowhead’s main objectives is to give players a better sense of the impact they have upon it. “It’s never been clear if the actions of the community lead to different outcomes, or if it’s just smoke and mirrors,” writes game director Mikael Erikson. “The reality is that the community impact on the Galactic War differs, but even in the cases where we did a lot of work to prepare for very different outcomes, we’ve struggled to communicate it in the game.”

Latest Videos From

As such, Arrowhead is launching what it calls “galactic war campaigns” later this month. Describing these as an “evolution” of the current major orders, these will be longer objectives that take place over one to three weeks. According to Erikson, the intention here is that “it will always be clear what the active Campaign is, how it’s going, what the outcomes have been, and what’s at stake.”

In addition, longer campaigns will come with better rewards that go beyond the usual dollop of medals that I always struggle to spend. Erikson says Arrowhead plans to experiment with these, but they’ll range from “gameplay altering effects to cool items”


You may like

A Helldiver looks at a mission screen emblazoned with the text "Super Earth high command" in Helldivers 2.

(Image credit: Arrowhead Game Studios)

That’s Arrowhead’s plan at the galactic scale. But once campaigns are in effect, changes will also be made at the planetary level, via the introduction of planet warfronts. These will reshuffle mission distribution along a dynamically changing frontline, letting you fight defensive missions in Super Earth-controlled territory, battle directly on the front line, or dive into enemy territory to embark upon dangerous behind-enemy-lines missions.

Arrowhead says it has always wanted to do this, but felt like there wasn’t enough mission variety to implement it until recently.. “The intention is to make it more fun to liberate planets with your squad and deepen the Galactic War and Community Progression systems. We want liberating planets to feel unique and epic for everyone,” Erikson explains.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Finally, there are changes coming at the player level too. Arrowhead is swapping out personal orders for a broader ‘personal campaign progression’ system so that you’re less likely to be at objective odds with your teammates. But arguably the bigger change is an overhaul to how Super Destroyers work.

For this, not only is Arrowhead altering the ship module system to provide a more personalised progression system, it’s also adding new types of ships entirely. The first ship is being worked on right now by Arrowhead’s newly formed ship team: “Our intention is that each new ship will have their own unique progression paths, specializations and customizations.”

Even this doesn’t represent everything. Other planned changes include raising the level cap to 300, better enemy and player traversal, improvements to the economy, and more. It all sounds promising to me, and I particularly look forward to hearing about a new objective and not having it completed by the time I drop in.

Read the full article here

You Might Also Like

Hasbro should stop looking for a Baldur’s Gate 4 studio and take a leaf out of Larian’s book by trying something new

Call of Duty: Black Ops 7, Season 4 adds a mode that removes OmniMovement and a gun that aims for you—perfect for players who can’t be bothered to play anymore

After upsetting everyone by threatening to ruin Diablo 4’s most powerful loot in its next season, Blizzard has decided that maybe it wasn’t such a good idea after all

Dragon’s Dogma 2 hands out an infinite fast travel item after people wouldn’t stop moaning about how laborious it was to go anywhere

The Adventures of Elliot: The Millennium Tales review

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

Blizzard fires World of Warcraft game master who insta-killed bosses for friends

July 24, 2026
Games

Star Wars Zero Company reveals cast, including fan favorite actors from Clone Wars animated series

July 23, 2026
Games

Should you play the bonus missions first in Halo: Campaign Evolved?

July 23, 2026
Games

A new expansion and the ability to be a crow wizard has me enjoying a 10-year-old action RPG for the first time

July 23, 2026
Games

How to play third-person in Halo: Campaign Evolved

July 23, 2026
Software

AMD raises the AI stakes with Helios, Venice and robotics

July 23, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?