SUBSCRIBE
Tech Journal Now
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Reading: Take-Two CEO says the original Borderlands’ art style overhaul cost a year of dev time and $50 million: ‘Had we not done that, Borderlands wouldn’t have been a hit’
Share
Tech Journal NowTech Journal Now
Font ResizerAa
  • News
  • Reviews
  • Guides
  • AI
  • Best Buy
  • Games
  • Software
Search
  • Home
  • News
  • AI
  • Reviews
  • Guides
  • Best Buy
  • Software
  • Games
  • More Articles
Have an existing account? Sign In
Follow US
© Foxiz News Network. Ruby Design Company. All Rights Reserved.
Tech Journal Now > Games > Take-Two CEO says the original Borderlands’ art style overhaul cost a year of dev time and $50 million: ‘Had we not done that, Borderlands wouldn’t have been a hit’
Games

Take-Two CEO says the original Borderlands’ art style overhaul cost a year of dev time and $50 million: ‘Had we not done that, Borderlands wouldn’t have been a hit’

News Room
Last updated: May 18, 2026 3:49 am
News Room
Share
3 Min Read
SHARE

It’s hard to imagine Borderlands without all the stylized ink lines and butt stallions, but when the game was first teased nearly two decades ago, it looked much greyer and more brooding—the sort of thing you’d expect from a shooter released in the late aughts. CEO of publisher Take-Two, Strauss Zelnick, said in a recent interview with podcaster David Senra that the game’s final look took a big overhaul that cost $50 million dollars and an extra year of development time.

“We had not turned around the company yet, we had very limited capital, and we were developing a game that was about to be released two months later, which is to say it’s done. I mean, we had spent a lot of money,” he said in the interview. “The head of the division came into my office and said, ‘Look, we just don’t think this is good enough and we think we screwed up, and the art style is not appropriate and it’s not differentiated, we want to remake the game.'”

While it was a costly risk for Take-Two, Zelnick said he “dug in and did my homework” and ended up supporting the decision, though he noted it was “non-obvious … no one else in the business would have done it.”

Latest Videos From

You may like

It’s hard to know what factors Zelnick is considering when he claims the delay came with a $50 million price tag, but it’s especially surprising to hear given that Borderlands 2 had a budget of around $35 million according to an estimate by Randy Pitchford from back in the day.

I admit I’m curious to know how that original, moody take on Borderlands might have felt in a full game—I was never that sour on beige classics like Quake and Gears of War—but the team’s instinct that it was hurting the game was probably right, given that early testers thought the game looked an awful lot like id Software’s Rage or Fallout 3 (as you can read about in former PC Gamer EIC Samuel Roberts’s full story on the way Gearbox’s shooter almost looked). Rage and even Fallout 3 look a bit dated and indistinct now that we can view the dominance of muddy brown shooters in retrospect—love or hate Borderlands, it certainly has a style all its own.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Read the full article here

You Might Also Like

How to fast travel in Windrose

This game about running a ’90s video rental store is the first job sim to really grab me since Schedule 1

What is the best licensed music to make its way into videogames?

Metro author Dmitry Glukhovsky says the next game in the series ‘will be darker than anything you’ve seen before’

I finally like Diablo 4 now, and it’s because I embraced laziness

Share This Article
Facebook Twitter Email Print
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

- Advertisement -
Ad image

Trending Stories

Games

The problem with bodycam shooters

May 19, 2026
Games

Grand Theft Auto 6 preorders foretold by a Best Buy leak have not come to pass

May 19, 2026
Games

Before landing the lead role in Assassin’s Creed: Black Flag, star Matt Ryan actually thought he was auditioning for a pirate TV show

May 19, 2026
Games

How to get Axum Bacterial Culture in Subnautica 2

May 19, 2026
Games

How to reach the Alien Ruins in Subnautica 2, and what you need to do afterwards

May 18, 2026
Games

Don’t expect to kill fish in a future Subnautica 2 patch: ‘You are here to exist on this planet, not to dominate it’

May 18, 2026

Always Stay Up to Date

Subscribe to our newsletter to get our newest articles instantly!

Follow US on Social Media

Facebook Youtube Steam Twitch Unity

2024 © Prices.com LLC. All Rights Reserved.

Tech Journal Now

Quick Links

  • Privacy Policy
  • Terms of use
  • For Advertisers
  • Contact
Welcome Back!

Sign in to your account

Username or Email Address
Password

Lost your password?